Author Topic: Version 1.03 Released  (Read 567 times)

Offline Pyro

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Version 1.03 Released
« on: June 20, 2000, 02:56:00 PM »
Version 1.03 has been released.  It is available from our website or via the auto-updater.  Downloading from the website is the recommended method.  There is also a new hi-res texture patch for 1.03 that is also available from our download page.

1.03 README.TXT

Added Yak-9U, A6M5b, Fw 190A-5, and M-3 Halftrack.

Added a mission planner.  Missions can be planned, staffed, viewed,
and taken along on the clipboard.  Details of this system can be
found in our help pages on our website.

Added new lighting effects for clouds and evening/morning.

Added new special effects such as planes and building explosions,
fire, smoke, etc.

Added squad logo art to all planes and vehicles.  Logo art can
be uploaded by the squadron CO via the club button.  Artwork *must*
be a 64x64 256 color .bmp file.  The transparency color has RGB values
of 176,176,176.

Added Roger Wilco integration.  If you have Roger Wilco version 0.54
or newer installed on your system, you can use radio 5, channels 100-299 as
voice channels for Roger Wilco.  AH will also start RW for you.  You do not
need to minimize and start RW to use this feature.

Added multiple types of anti-aircraft fire, including heavy high-altitude
flak.  Light and heavy machine-guns and light and medium cannons are also
represented, each with it's own characteristics.

Added hot refuel/rearm points to the airbases.  These are seen as strips
of steel planking just off the runways.  Stopping on these for thirty seconds
will rearm and refuel your plane and your sortie will be considered continued
for scoring purposes.  Damage to your plane will not be repaired.

Hits from different types of weapons now produce different hit sounds.

Reworked the tank sight, added an AA commander's gun, and added smoke shells to
the loadout on the Panzer.  Added muzzle flash and barrel recoil.

Tank and halftrack turret rotations can now be seen correctly by other players.

Enemy vehicle icons can now only be seen at 1500 yards by planes and not at all
by other vehicles.  Friendly vehicle icons remain unchanged.  Long range dots
are no longer shown on vehicles.

An option to turn off tracers is now located in the flight setup.  This will keep
tracers from being visible to everyone.  Muzzle flashes are still visible and
tracers cannot be disabled from gunner positions.

Added a setting to the icon toggle to disable only enemy icons.

Added muzzle flashes to gunner positions.

Added external explosion sounds.

Win2K compatibility problems should be fixed now.

Fixed high speed ditching

Reformulated some gun lethality and armor penetration values.

Added prop drag and ground effect.  Planes with feathering props automatically
feather when the engine is stopped.  Added compressibility and dive flaps to the
P-38.  Compressibility effects are not fully implemented at this time and some
more work needs to be done yet.

Added a snow texture to the mountain tops.

You can now click directly on the clipboard to change fields from the tower.  Just
dougble-click on the field icon that you want to move to.

All hits should now be heard, even if they have to continue to play after you've
been shot down.  No more damage takes place after a death, even if pings continue
to play.

Kills are now awarded when a player exits from a damaged vehicle.

Corrected ammo loadout for N1K2.

Fixed tailwheels from getting damaged too easily.

Fixed P-38 nose gear from compressing heavily and letting props hit the ground.

Added wind support.  A random wind controller has not yet been implemented yet.

Added an option in the video setup to disable triple buffering.  This may help
if you have a low amount of texture memory and are experiencing frame-rate chunders.

Added support for Z-buffer 3D glasses.  This feature is in beta.

Added an automatic terrain downloader.

Added new arena configuration menus to enable/disable planes and set field ownership.

Fixed the RPM setting on the P-38.

Fixed a damage bug in the Panzer that was making it hard to kill from the rear.

Other minor fixes and changes.


------------------
Doug "Pyro" Balmos
HiTech Creations

Most plans are just inaccurate predictions.