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Sand
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Topic: Sand (Read 1002 times)
TrueKill
Silver Member
Posts: 1864
Sand
«
Reply #15 on:
April 21, 2005, 06:55:18 AM »
ok i cant find the texsrc folder anywhere
«
Last Edit: April 21, 2005, 07:14:10 AM by TrueKill
»
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TrueKill
Silver Member
Posts: 1864
Sand
«
Reply #16 on:
April 21, 2005, 07:33:45 AM »
ok can u give me step by step on how to do this i have no clue on how these things work:aok
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TrueKill
Silver Member
Posts: 1864
Sand
«
Reply #17 on:
April 21, 2005, 07:53:17 AM »
ok done now how do i get to turn all that water into sand
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TrueKill
Silver Member
Posts: 1864
Sand
«
Reply #18 on:
April 21, 2005, 07:54:41 AM »
ahh n/m fond that sand now does anyone know how to get rid of those trees?
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BlauK
Platinum Member
Posts: 5091
Sand
«
Reply #19 on:
April 21, 2005, 08:26:05 AM »
You can place completely transparent tree texture files in you texsrc folder. that way they wont be seen and one cannot collide with them.
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BlauK
reuz
- Lentolaivue 34
Raptor
Platinum Member
Posts: 7577
Sand
«
Reply #20 on:
April 21, 2005, 03:40:27 PM »
I had it so there werent trees/shrubs, but version 2.03 messed that up so the map wont work when you change that, Im hoping for an update on the TE soon to see what can be done.
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80th FS "Headhunters"
Nose Art
SAPP Exalted Ruler Pro Tempore Emeritus
[
Raptor
Platinum Member
Posts: 7577
Sand
«
Reply #21 on:
April 21, 2005, 08:18:56 PM »
The map will not open now that version 2.03 has been released. Neither will RPearl, I assume it is because I used imported objects?
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80th FS "Headhunters"
Nose Art
SAPP Exalted Ruler Pro Tempore Emeritus
[
Squirrel
Copper Member
Posts: 199
Sand
«
Reply #22 on:
April 22, 2005, 04:12:13 PM »
Woohoo! SAC lives
Check out the SAC archives for self extracting files with zips of the old AW3 terrain (land) textures.
Kraits filestore
Sqrl
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