Originally posted by Maverick
HEP and Beehive were removed from the inventory. Heat could do the same job as hep with a flatter trajectory. Beehive was removed without explanation. It did have a problem with the timer as it took time to set it before firing. That made it less effective for rapid use.
HEP had to be stowed in the floor standup racks because if left on its side for to long it would self detonate.
Beehive would also self detonate if timed wrong. You turned it clockwise to the desired time setting, if you went past your desired time setting even by a fraction you had to continue around clockwise till you got it right. If you turned it counter clockwise it would detonate.