Well this is an interesting patch, the graphics have all changed and the GV spawning makes it a bit more difficult to camp.
Some people (myself included) are having frame rate issues, As a GV'er I have noticed this especially when zooming in on a vehicle. The problem as I see is with the rendering of the tree groupings. You can't see what is really there until you are on top of it unless you move your detail slider up about half way. The consequences of this even for a guy like me with a fairly good machine is screen stutter while zoomed in.
The other issue that is a concequence of the new spawing scheme is spawning in water or in a tree. This is not really a big issue unless you do it in a Tiger. Then you lose your perk points, which by the way is another issue that needs to be changed.
You up a Tiger and kill several enemy GV's, then you yourself get killed. As a result of this you lose your perk points but don't gain the points for the kills. This is a math issue that needs to be fixed. Here is the correct formula Tiger =40 Perks, Kills = 5 perks, 40-5 = 35 perks net loss, not 40.
The last issue I want to touch on is landing a GV. To date you never really know if landing that Tiger will result in a loss of your perks or not. This is not good folks, here is how in my opinion it should be. If you are not within the area of a enemy base or town and you have not been hit by an enemy weapon for say 3 minutes then you should be able to land succesfully from anywhere.
FOOT NOTE
The game is fun to play, HT has a good piece of software here, but there are going to be bugs. However there are things that can be done to make things more enjoyable and fair. The issues above need to be solved, you cannot expect everyone to go out and buy super computers to run AH.