Author Topic: Pine tree update:  (Read 508 times)

Offline Waffle

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Pine tree update:
« on: April 20, 2005, 09:51:40 PM »
31 faces per largest tree at highest LOD, smaller worn tress around 20-25. Making the LODs to morph into a  large forest is gonna be fun :)

« Last Edit: April 20, 2005, 09:55:05 PM by Waffle »

Offline steely07

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Pine tree update:
« Reply #1 on: April 20, 2005, 11:37:56 PM »
Looking really nice Mate,,can't wait :)


Steely
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Offline TrueKill

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Pine tree update:
« Reply #2 on: April 21, 2005, 12:35:03 AM »
stop it waffle ur makin everyone look bad :aok

Offline Waffle

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Pine tree update:
« Reply #3 on: April 21, 2005, 11:23:10 AM »
Quote
Originally posted by TrueKill
stop it waffle ur makin everyone look bad :aok


The only person I might be trying to make look bad is Jb88, but he started it!  :p

Actually, this project ran into a grinding halt.... Evidently Ac3d wont support mirroring on textures..

Oh well...lmao! What experiments are for.

Offline Nuke33

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Pine tree update:
« Reply #4 on: April 21, 2005, 01:01:02 PM »
Please tell me they arent 200ft tall like the current trees.. :rofl

Looks great by the way

Offline Stang

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Pine tree update:
« Reply #5 on: April 25, 2005, 01:18:25 AM »
WOW Waffle those are incredible!

Those on a snow map would just slay me with awe.

Offline hawk8th

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Pine tree update:
« Reply #6 on: April 27, 2005, 10:51:13 AM »
I like them whent can i get some:)

Offline Stang

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Pine tree update:
« Reply #7 on: May 04, 2005, 12:10:32 AM »
Just don't make them 200 feet tall.

:rolleyes:

Offline NHawk

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Pine tree update:
« Reply #8 on: May 04, 2005, 05:35:39 AM »
Quote
Originally posted by Waffle BAS
....Actually, this project ran into a grinding halt.... Evidently Ac3d wont support mirroring on textures..

Oh well...lmao! What experiments are for.


In case you didn't notice, unless he's overcome this problem you won't see these trees in the near futire.
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