How about having planes in the TA be unkillable? Use the same modeling as the planes that fly around the fields in off-line. As you hit the enemy, damage would be recorded as usual, but when the plane explodes , or the pilot of the damaged plane "Bails" his plane would still be there. show the kill in the text buffer " you shot down AX" and the " you have been shot down by" , but let the planes remain in full ammo undamaged form. (You would get back what you started with apon being killed, like rearm pad) There would also be no need for countries, just name(or plane) Icons. That way a squad( or trainer...trainee) could up at the same base and practice with each other without having to change countries, or fly 1/2 a grid just to get killed and have to reup all over again. Ground impact(or object.. Ie ...trees, hangers, ect) would be the only way to "die" and force a re-up. I think this would Dramaticly increase the use of the TA as a real training tool for the game.
Just my two cents
AX