Just for you ManeTMP. Basically everything you asked was covered already, but with such a massive wall o' text in some of these posts, I will make it easier for everyone.
If you have a con higher than you and one lower in another direction and higher con wants to fight do you have to turn for him? Can you dive away and attack lower con?
(Using PA for pilot A and PB for pilot B)
If PA (with alt con) merges with you, and you go pick a fight with PB (low con), you are "IN" a fight. You don't have to merge back and fight with PA. You can let 'em blaze away on your six as long as you like while you are fighting with PB. The 60sec rule is about avoiding a fight. If you are "IN" a fight, that's not avoiding. The only clarification I would make is if it takes you more than 60 sec. to start "fighting" with PB you do have to turn and merge with PA.
I would consider a con w/ alt diving in at me a merge. Not all merges are going to be nose to nose. So if the higher con wants to dive in at you, that is now being in a fight, and you have 60 seconds to position yourself how ever you want, but then you have to turn and merge. And, as long as you pas within' a 1000' of said enemy, you just reset the 60sec. clock.
Does haveing two kills affect this in anyway?
Originally posted by BigMax
Special rules for KoTH 2-timers (stuff we have been doing for years, but need to put into writing)
Dog piling, ganging up on the two-timer is allowed and should not be interpretted as winging. But this only applies to 2-timers. And players focussed on a 2-timer should be aware that they are not given any special consideration and can be attacked by any opportunistic player.
60 second rules still apply - the "rabbit" must reverse after a attempting to run/extend for 60 seconds... no matter the odds.
What does skirting the fight mean?
BigMax, Fuzeman and myself watched a pilot go from fight to fight, never really commiting, and when chased, would drag his opponents into each other, and get them to fighting, and fly off. They never extended over 60 seconds (mostly) and would fly back and cherrypick the guys that WERE just chasing them and now in a fight. Eventually, after most other players were dead, they would then start "fighting" and attack the remaining stragglers.
I consider this borderline skirting, legal if but barely.
TRUE skirting is avoiding period. Not getting into fights. Flying towards con's, then going right on past. Not being nose on towards a con, and flying away from the action. Basically, not being in a fight, or not heading to a fight. THAT is skirting.
I just wanted to clarify the two. First is legal (barely) 2nd is not.
What does picking your fights mean?
Let's say you are flying around, and see 3 con's on the deck fighting in icon range, and in the distance you see a co-alt dot heading your way. You can pick which to attack. You dont' HAVE to dive in and mix it up with the 3 guys on the deck if you see a con w/ alt heading your way in the distance. You can choose to dive in, or you can choose to keep alt and attack the incoming con. That is picking your fights. In both cases, diving in, or heading to the other con, you are on the way to a fight and not avoiding. If said con w/ alt if not flying toward you, but away, you wouldn't be heading to a fight, but skirting one at that point.
If you merge with someone, and they reverse, and you don't, you are in a fight at that point. They reversed, that is a merge. Fight is on. Just becaue you have E and are pulling away, or if you dive out and pull away, that doesn't mean you are not still in a fight. If you see in the distance enemies that you perceive as a bigger threat, you have 60 seconds to get to them and start fighting. If you can't do it within 60 seconds, you have to reverse. If you can make it to the perceived threat in 60 sec. then you are IN a fight and not breaking any rules, you just are in a fight with a differnt enemy at that point, with original guy closing in on you probably going for the easy pick.
If both of you extend, and nobody makes a move, you are not in a fight. There was no merge, you are both free to head towards the nearest fight, or perceived threat. But you have to be heading to a fight.
If CM hesitates to answer during a fight what is a player to do? Should the player defualt to fighting the complaining plane, or ignore CM requests until CM says something? CM's are sometimes busy etc .... so what should we do in meantime if we are unclear on rules?
Good question. The CM is not able to watch all fights at all times, or even sometimes the CM is up and fighting with everybody. Tough one to answer because you bring up a massive amount of variables. I would say use the ole' common sense. Try to continue the fight within the rules. If they are running, breaking alt cap, winging, or any of the 'set' rules we all pretty much know it, and that needs to be brought to the CM's attention immediatly. If the CM is busy, try to keep going with the fight following the rules as you best understand them. It is not a perfect system. Sometimes we have to clarify something after the fact. But I know Fuzeman and myself will do the best we can to make sure it is 100% fair to all players, and try to keep tabs on everything.
We just have to honor the spirit of KOTH and follow the rules. Most people know if they are running, skirting, winging, broke the alt cap etc, etc... I expect all KOTH participants fly with respct and honor, and folloing the set rules.
Here are some good general behaviour rules that BigMax poasted.
What is "sportsmanlike"?
- Respecting "No Joy" calls
- EFing when you went over the ALT CAP, even if noone called you on it.
- Allowing adequate seperation
- A hearty "S" to victor or vanquished
What is NOT "sportsmanlike"?
- Skirting fights
- Running/Refusing to engage
- Delivering disparaging remarks to/about other players
- knowingly viloating the rules
- Firing guns after your plane has received terminal damage
- Winging
- grudges
If you need a question answered, please ask. I
you Mane for posting some great questions, and adding to the discussion. Your asking these things will help clear it up for everybody, so there is less confusion. Having not slept for 24hours, and being exhaused, this post is probably a bit disjioned. I will strive to have a STICKY set up in the forum that clearly answers most all the basic quiestions about the KOTH rules.