NVidia's drivers. Nice marketing gimmick or they are going to violate the stuffing out of the Windows driver API, which gaurantees no end of problems if they do.
I get to work on the Audigy stuff on weekends (other time is already used up). I am still digging for all the places they use SSE2 instructions. Not a simple flag, like I had hoped.
I found one case, which basically means the function does not do anything if SSE2 is not available.
It has my curiousity peaked.