Author Topic: No Icons at all.  (Read 1795 times)

Offline SlapShot

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« Reply #15 on: June 30, 2005, 12:32:24 PM »
Quote
Originally posted by monteini
I thought that is why we have radar? If that is not the reason we have radar then what is it? also if you fly to a sector with a large red bar, they are probably upping at the base there. Is this a game for furballing or base capturing, if its furballing then you will find plenty of action at the key bases, and for base capture my suggestion will improve realizm which is what alot of people want on that end.


Realism freaks --------- this way to ---------> CT/TOD
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Offline megadud

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« Reply #16 on: June 30, 2005, 12:39:30 PM »
Quote
Originally posted by SlapShot
Realism freaks --------- this way to ---------> CT/TOD


LOL :lol :lol

icons used to tell me whether it is a runner or a fighter. I like em keep em.

Offline SPQR

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« Reply #17 on: June 30, 2005, 01:01:19 PM »
I agree that icons should be reduced. We already have country DAR (shows where all friendlies are) and base DAR (enemy incoming) If your worried about what's on the deck below Dar, check your map. You will always have SA on enemy that way. And maybe this is a way to make the HQ DAR much more relavent to the game as well.(Once HQ down no DAR at all! What a concept strat relevance in the game) The way I see it, the MA is a hunt with the ability to suprise your enemy "out of the sun" so to speak.(basic air combat rules of engagement) The 6k icon negates this option. I know that air combat would be different. ex. BnZ plane sets are severely handicapped because of the enemy being able to set up defensively at 6k. Forcing most flyers "not all" into a HO guns solution. BnZ is the ability to have suprise and get in and out fast. Dogfights may be done at higher altitudes because of not wanting to get jumped. Maybe there might be two furballs generated from reduced icon ranges mid to high alt fights with BnZer's and your current Turn fights on the deck. And finally for those who have mastered the 6k merge, it would be interesting to see how the playing field would be leveled. More of a challenge at least for the first merge I'd say. So for me, hunt the enemy and kill him quick in the MA. Engage the enemy and play with your lunch in the DA. All I know is reduced icons in my humble opinon would level the playing field just abit with regards to plane sets. And make more interesting aerial dogfights.

Offline Karnak

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« Reply #18 on: June 30, 2005, 01:11:27 PM »
Because without icons you are simulating a fighter pilot that is legally blind from a DMV standpoint.

The detail and size shown on a computerscreen is a pathitic imitation of what we see in reality.  It has gotten a lot better, but it has only traveled about 5% of the way from the earlist graphics to what we can really see.


If you want to play "Chase the dot" then you can set up your own H2H arena.  The vast majority do not care for "chase the dot" gameplay.
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Offline Hoarach

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« Reply #19 on: June 30, 2005, 02:12:48 PM »
If HT did turn off the icons we would most likely have to shrink the countries down to two and be split between allied and axis aircraft.  If it wasnt split it would be harder to identify who is who but if the aircraft are split it would become very interesting and wouldnt have this allied vs allied aircraft or etc that we do know and be a little bit more realistic.
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Offline Morpheus

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« Reply #20 on: June 30, 2005, 02:19:30 PM »
PS- why dont you do a SEARCH on this topic.

Rather than starting another thread on a topic thats' been beaten to death a thousand times already.

:aok

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Offline monteini

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« Reply #21 on: June 30, 2005, 03:16:05 PM »
morpheus,

Are you having a bad day or is it that your just open to change? Now I see from your stats that you are an average pilot with average skills so hey, a change might be good for ya. I also knowticed that you are big on flying the LA7 80 kills to 33 deaths in it, so I'm sorry if I pissed ya off about flying a simple plane. forgive me.

Offline lasersailor184

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« Reply #22 on: June 30, 2005, 03:21:03 PM »
I think the real problem here isn't necessarily the icons, but how they are used.

I can make the concession that it would be bad for gameplay to have no Icons.

But I think we need to go one up on the recent icon update.  I.E. From 6.0k out you are able to even tell what the general type of plane is.

I think it just needs to be a RED dot or something, signifying that it is an enemy.  However, the type needs to kick on at 3k, with the specifics at 800 yards.



But I think the most important thing we need to do is get rid of the black dot of a plane.  Things at extreme distances don't turn into a not too subtle pitch black dot.  Especially when seen with land behind it.
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Offline SlapShot

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« Reply #23 on: June 30, 2005, 03:21:08 PM »
If your worried about what's on the deck below Dar, check your map. You will always have SA on enemy that way.

Wrong ...

If the enemy is NOE (500 ft or less AGL) and outside the radar bubble you WILL NOT see a Dar Bar.

If the enemy is NOE (500 ft or less AGL) and inside the radar bubble you WILL NOT see a Enemy Dar Bar, NOR will you see Enemy Dot Dar, but the base WILL blink once the radar bubble boundry has been crossed.

Enemy Dar Bar and Enemy Dot Dar will not register if the enemy aircraft is 500 ft or less AGL.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline SlapShot

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« Reply #24 on: June 30, 2005, 03:22:12 PM »
Quote
Originally posted by monteini
morpheus,

Are you having a bad day or is it that your just open to change? Now I see from your stats that you are an average pilot with average skills so hey, a change might be good for ya. I also knowticed that you are big on flying the LA7 80 kills to 33 deaths in it, so I'm sorry if I pissed ya off about flying a simple plane. forgive me.


QUAH !!!! PWNED !!! WOOOOOOOWOOOOOO !!!!

(monteini ... scroll back and check past tours for Morph ... then ... open mouth ... insert foot)
« Last Edit: June 30, 2005, 03:25:46 PM by SlapShot »
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline straffo

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« Reply #25 on: June 30, 2005, 03:24:23 PM »
To test the no icon idea you need 3 fishes : 1 knight ,1 rook and 1 bishop and a tank filled with water.

You put the 3 fishes in the tank and next you drop some LSD.

Offline AWMac

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« Reply #26 on: June 30, 2005, 03:35:09 PM »
Quote
Originally posted by SlapShot
QUAH !!!! PWNED !!! WOOOOOOOWOOOOOO !!!!

(monteini ... scroll back and check past tours for Morph ... then ... open mouth ... insert foot)


:rofl

Offline Siaf__csf

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« Reply #27 on: June 30, 2005, 04:02:31 PM »
The limited field of view of a computer screen makes no icons unrealistically challenging.

It would be harder than life spotting your enemy.

Offline TexMurphy

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« Reply #28 on: June 30, 2005, 04:30:54 PM »
Would be fun but would give unfair advantage to players with high end graphics card beeing able to ID planes faster and easier due to higher resolution.

Tex

Offline SuperDud

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« Reply #29 on: June 30, 2005, 04:53:14 PM »
Quote
Originally posted by monteini
morpheus,

Are you having a bad day or is it that your just open to change? Now I see from your stats that you are an average pilot with average skills so hey, a change might be good for ya. I also knowticed that you are big on flying the LA7 80 kills to 33 deaths in it, so I'm sorry if I pissed ya off about flying a simple plane. forgive me.


Oh no you didn't!!! Now that you have brought score/stats into it, I doubt Morph will be able to back down. After all, without a good score U r TeH $l_lCk. Be careful with this one Morph, he has a good score:eek:
SuperDud
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