Got a couple more to add in
I'm currently trying to work up "urban" areas...
and would really love a "destroy object" button in the object editor.
So you could test your dead shapes
-maybe a LOD distance scroller - so you can see the LODs change "close up" instead of "eyeballing" them as you move the object around.
'nother total random thought - Just an idea.
Adding a "Night=1" flag or something to objects. Then you could add parts /change materials for objects that would switch globally after a certain time.
Was thinking it'd be cool for city lights/aura...then sorta reverse LOD em, where they turn off the closer you get. Sorta like blacking out the city when enemy aproaching. Lots of options with that one.