Author Topic: clouds are sweet  (Read 571 times)

Offline Zigrat

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clouds are sweet
« on: December 13, 2000, 12:26:00 AM »
even tho i dont play in the ma, they should be in there  

 

Offline Ripsnort

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clouds are sweet
« Reply #1 on: December 13, 2000, 08:23:00 AM »
Zig, if you like clouds, check out field A7 in 10bears Russia 2 terrain.

Offline air_guard

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clouds are sweet
« Reply #2 on: December 13, 2000, 10:15:00 AM »
nah ziggy just take a ride to norway its been raining for 2 loving months, lots of clouds eheh  

airguard

Ice

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clouds are sweet
« Reply #3 on: December 13, 2000, 01:16:00 PM »
Zig...

Our clouds are just as nice...whats your point?

Ice

Offline Jigster

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clouds are sweet
« Reply #4 on: December 13, 2000, 01:46:00 PM »
 
Quote
Originally posted by Ice:
Zig...

Our clouds are just as nice...whats your point?

Ice

LOL...hehehe...


Offline Zigrat

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clouds are sweet
« Reply #5 on: December 13, 2000, 02:11:00 PM »
huh?

theres barely any clouds in the ma, and none are low enough to make a tactical difference. camo's cloud file is great  


Ice

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clouds are sweet
« Reply #6 on: December 13, 2000, 04:30:00 PM »
Ahh...you think they should be lower then. AH clouds seem to be at 20k, which is an alt I like in my pony

I agree tho, it would be nice to see some variations in ceilings for AH...bet HT will make it so.

Ice

AKSeaWulfe

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clouds are sweet
« Reply #7 on: December 13, 2000, 04:37:00 PM »
How much power do the clouds take away from the host with lets say 100 people playing? I have no idea, just curious. It might be easier for a H2H host to run 8 ppl and have 20 cloud decks floating around, but when the # of people it has to keep track of it might get bogged down. Or they might be keeping the clouds to a min in the MA because of the base player's peak performance concerns. They might not want people to complain on lower end machines that they get shoddy performance in and around the clouds during large dogfights.

Just an assumption.
-SW