Originally posted by SWulfe:
Do they have plans on fixing their flight model?
-SW
It's possible it's somewhere, but I think load times and code "clean-up" needs to take priority over the flight model. Who cares how good the model is if it chews up your entire hard drive to fly over a battle.
I agree. The "fervent" supporters need to back off of those who post negatively about the game. I bought the game, and I play it. That makes me a supporter. However, I'll tell you straight up how the game is right now (read any of my posts on the subject, I try to be objective.) If your sole purpose in the game is to fly, don't buy it unless you have a MONSTER system. 384mb of ram isn't near enough to fly. It assaults my hard drive as soon as I get near a contested area, and I'm not the only one. You can see planes just stop and disappear from the game world. I've only encountered enemy planes twice while flying. The first I saw a Stuka, shot at him, but he discoed. I was able to keep flying and discoed on a second pass on a panzer. The next time, I saw a 109 who didn't see me. I got on his 6, but he discoed. When I got to where he had disappeared, my hard drive got nailed, and I discoed. It's obvious what the problem is. Too much information transfer in flight. It's a code optimization issue. It'll never be completely overcome, I've seen it in every online game I've played. Get enough people around you in AH, and your FPS will slow down. I've seen Ultima Online (a 2D game, mind you) slow down to seconds PER FRAME due to 100's of avatars involved in a battle on the screen. The difference is that the other games are assaulting your vid card and processor more than your RAM and swap space (if at all).
So what do I do? Run around with a rifle!
It's fun!! But not as much as flying COULD be though.