Author Topic: "Why Your .50s Can't Kill Acks" - For Dummies  (Read 1671 times)

Offline Kweassa

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #30 on: July 14, 2005, 03:20:47 PM »
Quote
To that, I said that 100 rounds of 50cal missing the gun, would or should have the same effect as the srapnel.


 Why should the .50s get such 'collateral' effect as a bonus when no other weapon in the game has such?

 Your effectively asking for the ability to kill something without being able to hit it, on an assumption that is based on random factors - bullet bounce, shrapnel, etc.

 A cannon is fundamentally different as a weapon. If the cannon shell itself does not hit, but the target is still within its impact blast radius, then effectively, by all means, the cannons have not missed the target at all. It hit the target.

 The cannons do not rely on a secondary, collateral effect to kill an ack gun. The explosion is a primary effect.

 To the AP guns such as .50s or .30s, the primary effect relies on kinetic impact of shells only.

 You are asking to model an arbitrary "shrapnel/bullet bounce" perimeter to the AP guns so it can kill something that didn't hit the mark at all, so in effect, the AP guns will become like cannons in its efficiency against small ground targets.

Offline tactic

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #31 on: July 14, 2005, 03:23:27 PM »
Kweassa,  next time please take a hose and water down the dang dirt so it aint so dusty!   Then do a test run!    gezzz I got to tell everyone everything.  hehehe!   j/k'n

Offline dedalos

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #32 on: July 14, 2005, 04:05:36 PM »
Quote
Originally posted by Kweassa
Why should the .50s get such 'collateral' effect as a bonus when no other weapon in the game has such?

 Your effectively asking for the ability to kill something without being able to hit it, on an assumption that is based on random factors - bullet bounce, shrapnel, etc.

 A cannon is fundamentally different as a weapon. If the cannon shell itself does not hit, but the target is still within its impact blast radius, then effectively, by all means, the cannons have not missed the target at all. It hit the target.

 The cannons do not rely on a secondary, collateral effect to kill an ack gun. The explosion is a primary effect.

 To the AP guns such as .50s or .30s, the primary effect relies on kinetic impact of shells only.

 You are asking to model an arbitrary "shrapnel/bullet bounce" perimeter to the AP guns so it can kill something that didn't hit the mark at all, so in effect, the AP guns will become like cannons in its efficiency against small ground targets.


I am not asking for anything.  Why is this so hard to understand?  I was talking/replying to Escimo.  Some how you showed up and made it your conversation.  All this stuff about secondary explosions and srapnel is a responce to him.  If srapnel and secondary explosions are not the case, then my coments don't make any sence either.  But I was not talking to you or about what you think it is happening.  I was responding to Escimo.  Do I need to start a "how to not think that people are talking only to you or some people just don;t care about what you have to say - for summies" thread for you to get it?  In your world my comments don;t make any sence.  I understand that.  Can you understand that I was not talking about your world?

Do you care to share with the rest of how you determined you were the first and only to test this? :lol
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Kweassa

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #33 on: July 14, 2005, 04:13:51 PM »
You are asking for something dedalos, and it's not hard to understand at all:

 You want a gun to kill something that it has not hit.

 And that's pretty self-explanatory as an opinion by itself.

 
 As for the testings, search the damned forums and see if anyone else ever tested this like I have.

 I was one of the first to respond when people started reporting difficulties in killing acks with HMG/wingarmament planes during AH2 open beta.

 I tested it myself, confirmed that 20mms kill with a near hit, and came up with a theory. HT intervened in the thread, and he confirmed it. This is in fact, the third time I've done a separate testing, and upped its results.

 Don't believe me? Then I leave it up to you to discredit it, if you can.

Offline Murdr

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #34 on: July 14, 2005, 05:02:53 PM »
Quote
Originally posted by dedalos
Some how you showed up and made it your conversation.

Not to be picky, but it is his thread after all :)

Offline Morpheus

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #35 on: July 14, 2005, 07:54:06 PM »
that's great, but can you tell me how a 20mm round that hit the ground not where near the ack platform can take an ack down?

Oh wait, im talking to Kwenesawa here. I'll have to have the CIA, FBI, along with all of the other US Govt branches all provide me with official documents before I can make a comment like that.
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Offline Kweassa

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #36 on: July 14, 2005, 09:04:24 PM »
Lol Morpheus. Got any proof?
 
 What kind of distance between the impact zone and ack are we talking about here?

 Two feet? Four? Ten?

 How about actually testing it out?

Offline DREDIOCK

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #37 on: July 14, 2005, 09:07:11 PM »
Cannon Vrs 50 cal

I would also imagine the idea is to destroy the gun itself and not just the crew.

thinking 50 cal may be enough to temp kill off a gun crew but guns can easily be re-manned

Cannon rounds destroy the gun itself
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Offline SMIDSY

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #38 on: July 15, 2005, 08:59:29 AM »
i would like to know where the fella in the vid got a 20mm, not to mention the .50.

Offline dedalos

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #39 on: July 15, 2005, 01:44:33 PM »
Quote
Originally posted by Murdr
Not to be picky, but it is his thread after all :)


Dont be picky.  This started in a different thread but he felt the need to start a for dummies thread to continue talking about something irelevant to the origunal conversation.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline dedalos

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #40 on: July 15, 2005, 01:47:52 PM »
Quote
Originally posted by Kweassa
You are asking for something dedalos, and it's not hard to understand at all:

 You want a gun to kill something that it has not hit.

 And that's pretty self-explanatory as an opinion by itself.

 
 As for the testings, search the damned forums and see if anyone else ever tested this like I have.

 I was one of the first to respond when people started reporting difficulties in killing acks with HMG/wingarmament planes during AH2 open beta.

 I tested it myself, confirmed that 20mms kill with a near hit, and came up with a theory. HT intervened in the thread, and he confirmed it. This is in fact, the third time I've done a separate testing, and upped its results.

 Don't believe me? Then I leave it up to you to discredit it, if you can.


:rofl  If you read my posts by now you should have understood that I am saing the exact oposite.  I am saing it is toooooo easy for the 20mm to kill a gun.  This whole conversation is based on your refusal to understand what I said.

As far as beliving you, I really could not care less.  I do think it is funny that just beacause you posted something first, you assume that you were the first and only to test it.  Kind of shows a bit about who you are, lol
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline dedalos

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #41 on: July 15, 2005, 01:50:13 PM »
Quote
Originally posted by Morpheus
that's great, but can you tell me how a 20mm round that hit the ground not where near the ack platform can take an ack down?

Oh wait, im talking to Kwenesawa here. I'll have to have the CIA, FBI, along with all of the other US Govt branches all provide me with official documents before I can make a comment like that.



Morph is teh 377t stupid.  He no get what the great one said.  Leme help teh nub.

Its because of their amaizing explosive power Morph.  A 20mm packs teh punch of 5 plutonium enriched hand grenades and 1 2000lb bomb

:rofl :lol :rofl :lol :rofl :lol
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Morpheus

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #42 on: July 15, 2005, 03:31:50 PM »
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Originally posted by Kweassa
Lol Morpheus. Got any proof?
 
 What kind of distance between the impact zone and ack are we talking about here?

 Two feet? Four? Ten?

 How about actually testing it out?


I got proof, but you couldnt see it with you're head so far up that pipe of yours. :)
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Offline Pooh21

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #43 on: July 15, 2005, 03:34:34 PM »
I can always knock ack down with a shot burst. You turbolaser dweebs have to aim, spraying only takes you so far.
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Offline Kweassa

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"Why Your .50s Can't Kill Acks" - For Dummies
« Reply #44 on: July 15, 2005, 04:03:09 PM »
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I got proof, but you couldnt see it with you're head so far up that pipe of yours.


 So what is it??