Author Topic: BattleField 2 expansion announced  (Read 1100 times)

Offline Octavius

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BattleField 2 expansion announced
« Reply #15 on: July 14, 2005, 09:22:11 PM »
NEVAR compare Operation Flashpoint with these arcades :)
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Offline Bluedog

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BattleField 2 expansion announced
« Reply #16 on: July 14, 2005, 10:36:51 PM »
After playing BF2, (which I enjoy a lot) I cant wait to see what BIS have done with OpFlash's sequel.
Even if they have left the entire game as it was, and only updated the graphics to somewhere around the standard of BF2, it'll be a treat.

Offline moose

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BattleField 2 expansion announced
« Reply #17 on: July 15, 2005, 01:43:09 AM »
funked/oct - what servers you play on?
<----ASSASSINS---->

Offline Dinger

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BattleField 2 expansion announced
« Reply #18 on: July 15, 2005, 02:21:47 AM »
heh, he said "funner" as in "more entertaining in a cheesy game way".


And OFP has its limitatoins, mind you.

Offline FUNKED1

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BattleField 2 expansion announced
« Reply #19 on: July 15, 2005, 05:34:53 AM »
Quote
Originally posted by moose
funked/oct - what servers you play on?


tacticalgamer.com
« Last Edit: July 15, 2005, 05:37:46 AM by FUNKED1 »

Offline Swoop

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BattleField 2 expansion announced
« Reply #20 on: July 15, 2005, 06:20:27 AM »
Quote
Originally posted by Dinger
And OFP has its limitatoins, mind you.



It does?


When's OFP2 out anyway?


Offline Fishu

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BattleField 2 expansion announced
« Reply #21 on: July 15, 2005, 06:49:59 AM »
It is called as "Game 2", at least thats what a magazine says..
Although I guess it is still subjected to change..
Wont be OFP2 thanks to the publisher, Codemasters.

It won't be released until next year.

Offline Sixpence

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BattleField 2 expansion announced
« Reply #22 on: July 15, 2005, 12:15:01 PM »
lol, this thread would have been deleted at ww2online
"My grandaddy always told me, "There are three things that'll put a good man down: Losin' a good woman, eatin' bad possum, or eatin' good possum."" - Holden McGroin

(and I still say he wasn't trying to spell possum!)

Offline Wotan

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BattleField 2 expansion announced
« Reply #23 on: July 15, 2005, 01:05:05 PM »
Any FPS that doesn't include 'lean' functions and a 'last weapon' key is half arsed...

OFP was a great game for its time. When I said 'funner' I meant exclusively online. Even with OFP's fugged up net code you could still have a real good time.

BF2 is missing something, I dunno what but I haven't found the game itself 'fun'.

I have fun with friends online while playing BF2  etc... but that can happen in any game.

Offline Dinger

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BattleField 2 expansion announced
« Reply #24 on: July 15, 2005, 01:39:06 PM »
Right. VBS1's latest build includes leaning animations, so hopefully Armed Assault (not quite OFP 2) will have that as well.

OFP's big liabilities were its netcode, mission-based-model (no JIP), and unattractive graphics. No guarantees on whether they'll fix any of these, but some folks swear to me they will.

Offline indy007

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BattleField 2 expansion announced
« Reply #25 on: July 15, 2005, 02:14:16 PM »
Counter-Strike: Source pwns j00 n00bs!

Never been the biggest fan of BF, too arcade-ish.

Really can't wait for Day of Defeat: Source. That one is going to be insane.

Offline SunKing

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BattleField 2 expansion announced
« Reply #26 on: July 15, 2005, 03:42:29 PM »
Quote
Originally posted by indy007
Counter-Strike: Source pwns j00 n00bs!

Never been the biggest fan of BF, too arcade-ish.
 



ok...

Offline indy007

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BattleField 2 expansion announced
« Reply #27 on: July 15, 2005, 04:11:38 PM »
Quote
Originally posted by SunKing
ok...


Well... how wrong am I? I think CS figured it out by never putting in vehicles. I mean, seriously, taking out a Tiger by throwing grenades at it's front armor? Flying a helicopter out of sight and parachuting across the map? Sneaky pete's hiding in sidecars so you don't have to stop to pull the flag? 8 guys riding outside of a bomber on the wings and doing halo drops?


I will admit the suicide bomb cars were kinda fun though to ram tanks with.

Offline Wotan

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BattleField 2 expansion announced
« Reply #28 on: July 15, 2005, 04:44:24 PM »
There's a mod for Wolfenstein: Enemy Territory called: True Combat: Elite

It's CS style with terrorists verses CTs.

Its still in Beta but its a lot of fun.

Iron sites (no gunsites other then Iron), lean functions etc...

Small maps, instant action and no vehicles.

I play it more then anything else.

Wolfenstein: Enemy Territory is a free download, so is TC: Elite.

Just make sure you have the lastest version of both. There aren't a lot of servers but if you use ASE you can add TC: Elite to the games list by coping and pasting this into your filters.txt file:

Quote
Wolfenstein: Enemy Territory\True Combat Elite
Icon: $BASE\tcetest\elitelogoicon.ico
Mutex: WOLFETGAME
IRC: irc.enterthegame.com/truecombat
1 if game ~!= "tcetest" remove

Wolfenstein: Enemy Territory\True Combat Elite\Body Count
Mutex: WOLFETGAMETCE
1 if g_gametype != "7" remove

Wolfenstein: Enemy Territory\True Combat Elite\Objective
Mutex: WOLFETGAMETCE
1 if g_gametype != "5" remove

Wolfenstein: Enemy Territory\True Combat Elite\Reinforced Objective
Mutex: WOLFETGAMETCE
1 if g_gametype != "2" remove

Wolfenstein: Enemy Territory\True Combat Elite\v0.48
Group: WOLFETTCEVER
Mutex: WOLFETTCEVER
1 if tce_version != "Beta 0.4 Build 8 PUB 22-02-2005" remove


Paste it right after fter the ET Last Man Standing entry in your ASE  filters.txt

When you run ASE TC:Elite will be found  within Wolfenstein: Enemy Territory.

Offline g00b

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BattleField 2 expansion announced
« Reply #29 on: July 15, 2005, 05:15:03 PM »
I used to play TC before it essentially died out and finding a well populated server became next to impossible.

Has it gained in popularity? I absolutely loved the damage modeling and bullet physics. Simply awesome being able to waste someone because they though a wooden crate would protect them :)

My housemate is an ET mapper and programmer, we had fun turning on bullet trails and watching how the bullets react to different materials.

g00b