Author Topic: Rubber Bullets  (Read 3932 times)

Offline Kev367th

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Rubber Bullets
« Reply #75 on: August 02, 2005, 01:30:14 PM »
Oh DUH silly me, yup I missed it.

Thanks once again.
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Offline hitech

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Rubber Bullets
« Reply #76 on: August 02, 2005, 03:01:58 PM »
Shane in a head on collision both planes will collide at the same time no mater what the lag is.

I.E. you are always see the other plane at (your lag + other players lag ) time ago. So total lag at seeing the plane is = for both, and hence they both would see the collision at the same time.

The only advantage the greater lag player has is if both planes do collided, and both planes suffer a death in the collision. The slower lag player would be awarded the kill. But both would still end up dead.

HiTech

Offline Shane

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Rubber Bullets
« Reply #77 on: August 02, 2005, 03:12:28 PM »
a pure collision would be easy enough to test.

anyone with a 200ms+ connect wanna go do a few jousts in the DA and we both film them?
Surrounded by suck and underwhelmed with mediocrity.
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Offline Kev367th

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Rubber Bullets
« Reply #78 on: August 02, 2005, 03:36:49 PM »
Cant I ping at 60ms.
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Offline Mak333

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Rubber Bullets
« Reply #79 on: August 02, 2005, 03:49:17 PM »
Quick question...

When I load up the arenas screen and I see pings of 25-35 for all of them... is this great/good/average/poor?
Mak

Offline Shane

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Rubber Bullets
« Reply #80 on: August 02, 2005, 03:50:28 PM »
Quote
Originally posted by Mak333
Quick question...

When I load up the arenas screen and I see pings of 25-35 for all of them... is this great/good/average/poor?


that's great.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline Slash27

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Rubber Bullets
« Reply #81 on: August 03, 2005, 02:10:17 AM »
Quote
Originally posted by Shane
a pure collision would be easy enough to test.

anyone with a 200ms+ connect wanna go do a few jousts in the DA and we both film them?


Im at 150-170. Will that work?

Offline wrag

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Rubber Bullets
« Reply #82 on: August 03, 2005, 07:26:57 AM »
LOL you guys with pings under 250 got it made!!!!!!!!!

With Pingplotter I'm gettin at best about 250......................

Average 280

Tops out at abit over 1200 sometimes
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Offline Mak3

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Rubber Bullets
« Reply #83 on: August 03, 2005, 10:07:26 AM »
How are you guys checking your pings?  Do you go to Ping Details at the Arena screen?

Offline Shane

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Rubber Bullets
« Reply #84 on: August 03, 2005, 02:28:06 PM »
thats one way to do it.

another would be to run a specific program designed ot check this stuff out like visual route or pingplotter. or even use good  ole windows command prompt of ping or tracert
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline Mak333

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Rubber Bullets
« Reply #85 on: August 03, 2005, 02:53:12 PM »



Awesome! :D
Mak

Offline BTW

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Rubber Bullets
« Reply #86 on: August 06, 2005, 08:35:22 PM »
HT, is bullet lethality constant for all sides during a camp or do you all tweak it during the camp (for all or any entity)?
Is bullet lethality ever tweaked (e.g., camp to camp)?
« Last Edit: August 06, 2005, 08:38:42 PM by BTW »

Offline Shane

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Rubber Bullets
« Reply #87 on: August 06, 2005, 11:15:42 PM »
Quote
Originally posted by BTW
HT, is bullet lethality constant for all sides during a camp or do you all tweak it during the camp (for all or any entity)?
Is bullet lethality ever tweaked (e.g., camp to camp)?


yes/no(no)/no(no)

:rolleyes:
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline DREDIOCK

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Rubber Bullets
« Reply #88 on: August 06, 2005, 11:19:05 PM »
I dont know whats going on but something sure is with the bullets.
've hit planes that shoulda been sure kills at optimum convergence with all guns set to same spot and nothing
Im gonna try uninstalling then reinstalling the game and see if that helps.

Definately something screwy going on though
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Offline Guppy35

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Rubber Bullets
« Reply #89 on: August 06, 2005, 11:20:25 PM »
Quote
Originally posted by DREDIOCK
I dont know whats going on but something sure is with the bullets.
've hit planes that shoulda been sure kills at optimum convergence with all guns set to same spot and nothing
Im gonna try uninstalling then reinstalling the game and see if that helps.

Definately something screwy going on though


Your bullets sure seemed to be working when you blew my 38G into little pieces tonite :)

Dan/CorkyJr
Not that I didn't get ya back a bit later :)
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