My favorite is when bombers drop FH's right off the bat, all the fighters quickly try and fly somewhere else nearby with what fuel they have remaining to find a fight. Then the buffers that droped the FH's come back in a goon just as the FHs come up again 15 minutes later and proceed to cry, gnash teeth, piss n moan that he has no fighter CAP for his capture.

No offense to the buff guys, I appreciate what you do. But buffing is extremely easy in the current AH. I buff occassionally and it is no challenege whatsoever to up, alt a lil bit, maybe 8-18k and drop anything I wish. The buff defensive guns are superior to any fighter weapon and the buffs take alot more damage than a fighter. I can pretty much pin point drop any structure up to 25k, and no I don't dive bomb buffs. The absolute only time buffs are really vulnerable is during the 10 seconds you're 'in the pipe' over your target. Other than that it's literally a 'flying fortress'.
Giving buffers some form of text buffer recognition for dropping buildings would imply that doing so is on par, from a difficulty perspective, as downing a fighter in another fighter (other than vulching). I'm sorry buff guys but this is simply not the case. I think that is the core of why some are not sympathetic to the subject of this thread. Dropping buildings with a buff requires very little skill, a relatively small investment in time, the desire to do so and not much else. Dropping buildings with a bomber is equivalent to vulching or spawncamping in difficulty, they don't move, they are in a fixed position, they don't fight back and you can take your time and set-up your pass.
Zazen