Author Topic: Another whine about cv's killed by lame dweeb no skill dive bombing suicide buffs.  (Read 1045 times)

Offline BlueJ1

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Grits I agree with everything you said.
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Offline Raider179

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Quote
Originally posted by Grits

The simple cure to 99% of the problems with buffs, while not stopping them from being used correctly is allow bombs to only be dropped from the bombardiers position. I dont see how even a dedicated Buff guy can claim that is not reasonable.


Spot on! After all, we got laser guided dumb bombs. It takes all of a couple seconds if you calibrate you before you drop. That way anything that changes (speed, alt) doesnt change much before the drop.

Only reason I see it happens is that people probably dont want to fly a bomber an hour to come over the target. Solution perhaps is that bombers get more perkies the farther from the target they strike them from....

oh yeah and something to spend those perks on...b29 b29 b29 lol

or tall boy bomb for lancs.

Offline pluck

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i think maybe part of the problem is that cv's have no AI.  i think many people point a boat in a direction and thats it.  that is fine, but maybe some form of AI could be added to a CV, so that in the same way ack has a % of hitting an aircraft, then same percentage applied to the aircrafts bombs hitting.  
 
just a thought.  and agree, CV's far to easy to kill.
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Offline me62

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Grmrpr, a near miss (I mean close enough to splash water on a  ship)
will do a lot of damage to the ship.  Sprung hull plates, damaged
frames and so on.  In the 1920's, when Gen. Billy Mitchell was
trying to prove that an airplane could sink a Battleship, they found
that direct hits messed up the upper works of the ship and made
it useless as a combat platform, but they did not sink it.  On the
second day of the test they tried near misses, the shock from the
explosions stove in the sides of the battleship and it sank in a
couple of minutes.  A torpedo works this way too, it does not penetrate
the side of the target ship, it explodes on contact, outside the
hull.  Or with a magnetic exploder, underneath the ship.
I'm going out to find a link for those tests, if I find it, I will post
it.

Mike
aka BTMe62

Offline me62

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As I recall from Damage Control School, it has something to do
with not being able to compress a liquid.

Mike
aka BTMe62


Offline grmrpr

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I was a DC (Damage Controlman)  in the USN and served on a carrier and once I got out of the service I was a Fireman at a Ship Yard fire dept.   While that does not make me an explosive/damage expert I do understand what you are talking about.  "Very Near" Misses do exactly what you are describing.  Especially if they are close and detonate at or below keel level and the energy is transfered upward.  Note I said "Near Miss".  


Look at the Hiryu in the pict above.  The Hiryu was 728' long.  Look at the bombs impacting at or just less than 1 boat length away (242 yards).  Even if you halved that distance away to 121 yards I can't envision the Hiryu taking much more damage than a few ruptered pipes...

Now if the impacts were 50 yards or less....

GrmRpr

Offline BigB717

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I agree with everything grm said

you put it on the mark


Smoke screens would be a good additon...

Offline me62

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Yes, I ment real close.  Like the column of water from the explosion
falling back into the gun galleries along the flight deck.  

Mike
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Offline Stang

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If smoke screens are possible without killing FR's worse than trees, than heck yeah I'm all for it.  

However, it would do nothing to stop the low alt suicide buffs.

Offline nirvana

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I know strafing damage isn't the same on water as it is land, hence our old killing the port ack problem (thanks for fixing that for us guys:p )  However, I believe this is a "game" or something like that so things may seem "gamey" at times.  If you want auto ack to have increased lethality call in whels and he'll obliterate a whole patches of bombers until a P47 comes in and bombs it from 20K then hits the water.
Who are you to wave your finger?

Offline Morpheus

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Quote
Originally posted by BlueJ1
Ok then. How would you go about killing a cv with bombers ?

hubsonfire, Im sure hes quite capable of defending himself. And I do know the meaning of hypocrite, thankyou for refreshing my memory.


level bombing a CV from 10k is a whole lot easier than making 18 suicide runs to a CV.

Edit: OR sometimes Leviathn Runs squad missions where we all get into heavy La7's and run on the deck towards a CV. Sometimes we may do the same mission 10-20 times. :eek: I keep asking how come I am dying so much, but he says its for the good cause of the war effort. So I trust him.
« Last Edit: August 07, 2005, 07:21:36 AM by Morpheus »
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Offline bigsky

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Offline bj229r

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We did a zillion B17 missions against the 4(?) Japanese cv's at Midway----nuthin. They were sunk by TBM's, etc.
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Offline DipStick

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Quote
Originally posted by Morpheus
Edit: OR sometimes Leviathn Runs squad missions where we all get into heavy La7's and run on the deck towards a CV. Sometimes we may do the same mission 10-20 times. :eek: I keep asking how come I am dying so much, but he says its for the good cause of the war effort. So I trust him.

LMAO!  :lol