Which is better, to die, to be captured or run? I know there are times when I will keep flying in combat just because there is nothing to getting shot down. I just reup. When in real combat if the plane is damaged it is best to turn and run, to fight later. Maybe if there was a time delay to reup because of dieing or being captured we would think more about it. Yeah, this is a game and for fun, but there is a lot to life and the way we fight. Also it would make a big difference on how we attack a base knowing we can't just reup as soon as the crash. There also could ba small point loss added to it.
Also, have you ever noticed you can crash into a hanger or ack and you die, but no damage is done to what you crash into?
The other day I was flying a goon, not looking where I was going and met with a tree. Lost a wing just outside of the town. I was not able to let the troops out on the ground. WHY? When I clicked tower, it said I ditched and was captured, so I didn't crash or die.
Anyway, I just wanted to get some other thoughts on this.