Author Topic: Wish? No new planes  (Read 758 times)

Offline Krusty

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Wish? No new planes
« on: December 16, 2005, 03:46:43 PM »
I'd like to voice a wish/request/opinion: When HTC remodels the aircraft one at a time, do not add any new versions, new planes, new variants of existing planes or anything of the like until every last plane is remodeled to new 3D spec. I believe this was the intention all along, but with the p38s, p47s, 109s, spitfires, we've had new models of those planes added. I think we're totally set for TOD and for general flight right now.

Please focus mainly on converting the old ones, rather than inserting new ones. Then once all are done go back and say "Hm.. we wanted to add a new Corsair, the f4u-umptdoodle".

Just an opinion :)

Offline Grits

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Wish? No new planes
« Reply #1 on: December 16, 2005, 07:09:10 PM »
STFU Krusty!!!!11! How am I evar gonna get my B-18 Bolo if they stop adding new planes!!11!!!

Offline Krusty

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« Reply #2 on: December 16, 2005, 07:13:50 PM »
*smacks Grits around with a trout* Snap out of it, man!! You mis-spelled "Nookie!"! Come back when you're sober enough to be a dweeb :P

Offline Grits

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« Reply #3 on: December 16, 2005, 07:20:01 PM »


Soo...you are saying you dont want the B-18 Bolo? :)

Offline Octavius

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« Reply #4 on: December 16, 2005, 07:43:35 PM »
Why not?  Two birds with one stone, krusty.  

It takes more time and effort to create a new variant on  Many new variants encompass only small alterations to existing models.  Renovating only existing models and variants will not save much time in the long run.  The current process is a simpler way to bang out a few more while focussing on the renovation of the existing model than to come back at a future date and .  The art is fresh in Nate and Supah's plate.

It takes time to stick leftovers in the micro and reheat.  Why not eat it while it's hot?
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Offline Krusty

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« Reply #5 on: December 16, 2005, 08:17:24 PM »
Actually, every time you add a new variant you are, by definition, adding and changing and varrying the code.

Simply taking the existing code (many bugs and all) and slapping a new 3D image on it is much much faster.

If you get bogged down in every new version of every plane, you start to put versions in that we don't need or want, and you start to think you HAVE to put new versions in for every plane, when in fact there is a huge backlog of 50+ older planes that need to be done first.

This way we avoid new versions that serve little to no purpose. Once all the old planes are redone, each new addition after that can be viewed and discussed impartially and without bias.

And the ones that don't cut the mustard aren't modeled. That will save further time and effort.

Offline Kurt

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Wish? No new planes
« Reply #6 on: December 16, 2005, 08:58:12 PM »
Quote
Originally posted by Krusty
Actually, every time you add a new variant you are, by definition, adding and changing and varrying the code.


Not in object oriented programming you're not... The programming I do is not in PC's so now you can watch me get my words all tangled... But please trust that I understand the concept...

You have a basic set of values for a plane, and you have child classes that are derived from that original... Within that you only add or modify the values needed for the new instance... You don't necessarily have new code in the Parent aircraft.

I can over simplify by putting it like this,

Suppose you have a plane called a P99...  Its got 3 varients.. P99A, B, and C.

You would set up your Parent such that it has all the information that is shared among all of the aircraft of that type...  For sake of argument lets just say the cockpit, wingspan and chord... etc are the same between all of them... You set that up in the parent..

Now, lets say the B model gets a bigger engine... All you need to do is create a child that is derived from the basics of the A model and change the engine data for it... Everything else is just as it was...

So, you're not really risking damage to the Parent... Any of the faults of the varients will be specific to that varient.

And by the same token, you aren't programming whole planes each time... simply the parts that are different.
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Offline wetrat

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« Reply #7 on: December 16, 2005, 10:33:53 PM »
Kurt's right.. for a variant using the same 3D model, they'd change the power and weight variables, etc. I'm guessing the turning radius/other performance stuff are derived from set values like lift, drag, wing surface, etc. which wouldn't change (other than weight and power) between variants.
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Offline Octavius

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« Reply #8 on: December 17, 2005, 02:04:06 AM »
dunno what I was on when I wrote that last post... sheesh :confused:
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Offline Waffle

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Wish? No new planes
« Reply #9 on: December 17, 2005, 02:41:32 AM »
Actually for every model they produce up to the new 3d standards...I think they are planning on neutering the luftwaffe rides by %0.5.

could just be misinformation.  :D







Quote
Originally posted by Octavius
dunno what I was on when I wrote that last post... sheesh :confused:


4 Glenl Livets, 5 beers and a hot  36 year old woman who "pnwd" a major ambulance service....  "cha-ching!"

LMAO!
« Last Edit: December 17, 2005, 02:46:56 AM by Waffle »