Author Topic: batfink, your sector based limit idea, another  (Read 581 times)

Offline Krusty

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batfink, your sector based limit idea, another
« on: October 26, 2005, 09:26:25 PM »
Figured I'd make a serious post to discuss this. I don't think your sector-based plane limit will work, because people will simply fly into that sector from the next one. It's not a real limit. You can limit only the number of planes that up from a field -- and how do you do that? By period of time? It cannot be an absolute number, because often you'll find 2 bases close to a sector, and the planes from both (and GVs, don't forget them) will be in that area.

I heard an idea, and for the life of me I cannot remember who posted it (I want to say Karnak, but I don't know). I think this idea better serves the whole ENY balance issue.

The idea was to increase the factories, towns, and "strat" stuff in an area, and then tie the fields to the geography. You have to flatten (bomb) the towns, cities, and the entire area to capture it, and once you capture a zone, you gain the fields in that area. Naturally this would mean smaller zones and more importance on carpet bombing.

As a side effect, this would change gameplay. It would change the emphasis. While you would still get some furballs, any one horde would be countered with another horde, because the second you don't protect the area (the "front" if you will) you lose several bases at once. Leading to a more dynamic front line, this means that countries have to defend vigorously their strat. I think that means any buildup by enemy is seen as an immediate threat and countered with its own build-up.

I wanted to bring up a civil discussion (make note of that, all others who are reading this) about possible gameplay changes in the future, beside plane limitation based on ENY. This particular idea change the focus of gameplay to the point where hordes are automatically countered with other hordes, so the "horde" itself doesn't need to be limited on a sector-by-sector basis.

What do you think?

Offline Blammo

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batfink, your sector based limit idea, another
« Reply #1 on: October 26, 2005, 11:23:37 PM »
I know I'm not batfink, but let me ask to make sure I understand.

A give area will have several fields and the zone base.  There will also be all of the strats for that zone in close proximity.  Correct so far?  If you down everything at the strats and capture the zone, base, you would capture all of the bases in that zone?  Am I getting what you are saying?
BLAMM0 - FACTA, NON VERBA!

Offline Krusty

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batfink, your sector based limit idea, another
« Reply #2 on: October 27, 2005, 01:21:01 AM »
If I remember the way the idea was typed up, there would be numerous smaller HQs. Each of these would control a local "zone". I.e. capture belgium and you get the Belgium airfields. Capture Malta and get its its fields (my examples, based on how I understood it).

Offline mechanic

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batfink, your sector based limit idea, another
« Reply #3 on: October 27, 2005, 08:40:37 PM »
hey! sorry i was in sheep paradise last few days.  wales.


yup, this idea would not limit anyone.  it would simply put more reason to organise the strat porking and base capture.

you wouldnt be able to waste 20 planes on the vulch if you had a sector limit of 25 planes due to eg:  >15 planes of any type opoposing you in that sector.

you would still find uneven fights, and the dogfighting and strating around the Zones for randar, etc, would be fierce and constant.

i have to sleep now, but thanks for following the subject up krusty, blammo.  S!
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Offline Morpheus

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batfink, your sector based limit idea, another
« Reply #4 on: October 27, 2005, 08:55:43 PM »
Quote
Originally posted by mechanic
hey! sorry i was in sheep paradise last few days.  


You said you left yesterday.

That was less than 24 hours ago.

You lie.

:furious
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Be A WARRIOR NOT A WORRIER!

Offline crowMAW

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batfink, your sector based limit idea, another
« Reply #5 on: October 27, 2005, 09:22:27 PM »
Air Warrior used to have a method of limiting the number of aircraft that could launch from a field.  I don't know what logic or algorithm they used, but it was effective at keeping huge hoards from upping at one base to attack.  You had to coordinate attacks from several bases.

Offline mechanic

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batfink, your sector based limit idea, another
« Reply #6 on: October 27, 2005, 10:47:46 PM »
Quote
Originally posted by Morpheus
You said you left yesterday.

That was less than 24 hours ago.

You lie.

:furious


haha unbelievable, its still you the only one who really cares and takes this all so seriously! chill out. i geuss my title was misleading that i would be gone a whole week, it wasnt intentional bait, my appologies.

I have driven a little over 360 miles there and back. delivered the furniture to my friends cottage and that was that a little over 6 hours after posting. watched 3 episodes of red dwarf, some south park, some band of brothers by the fire with coffee and no noise or light polution outside, fresh air, sheep everywhere.  woke up at midday thursday (sorta today) messed around with a quad and an air rifle, realised we had nothing to eat but pasta and tinned tune so decided to leave for a late night trip instead of the next morning.

just a good way to get paid a little beer money for doing nothing.

*SLAP*

 the MOAT is over.

INcredible that you could flame this topic for a second time.
« Last Edit: October 27, 2005, 10:53:45 PM by mechanic »
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Morpheus

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batfink, your sector based limit idea, another
« Reply #7 on: October 27, 2005, 11:27:19 PM »
I just didnt understand why you said you were leaving for a week, when in reality you were only gone for what? Not even a day. Just wanted to know what was going on... If everything was ok. You could have had an auto wreck.

In regards to flaming... I think you've done the flaming son. :aok


Please man, calm down. I dont want you to puffy my eye.
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Offline mechanic

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batfink, your sector based limit idea, another
« Reply #8 on: October 28, 2005, 12:20:41 AM »
but are you INterested in my trip or not?
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Morpheus

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batfink, your sector based limit idea, another
« Reply #9 on: October 28, 2005, 12:26:49 AM »
not if you're going to puffy my eye.

that sounds kinda hub'ish.
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Be A WARRIOR NOT A WORRIER!

Offline Schatzi

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batfink, your sector based limit idea, another
« Reply #10 on: October 28, 2005, 04:07:49 AM »
*slipssilentlyoutthedoorandleavesthetwoaloneforreunion*
21 is only half the truth.

Offline Ghosth

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batfink, your sector based limit idea, another
« Reply #11 on: October 28, 2005, 06:43:27 AM »
Krusty I like your idea.

If you took for example a 4 sector chunk of the map.
Put 4 fields in it, several strat objects, and a city (country city not field)

Carpet bombing of the strat objects  and city below 30% would make it possible to capture the whole works. Bomber defence would become a fine art.

Escorts would be needed, you'd have a lot more coordination
with the bomber pilots.

Instead of doiing away with current field capture. I'd say add this too our current gameplay.

The uncertainty factor for one, is that big red bar heading for our field, or is it bombers coming to steal this corner of the map.


Last, I saw it in another thread but wanted to bring it back up here.
There is no incentive to bomb anything in AH.
If you take a fighter plane, kill 2 people, you get your name in lights.

You can take a bomber, kill 16 city buildings, a CV, a VH and level a training strat, and get NOTHING. Yeah bomber perks that are only good for the 234.

I want kill msgs for bombers

gameid landed after destroying 16 city buildings
gameid landed after destroying 22 strat objects
gameid landed after destroying CV ##

Offline JTs

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batfink, your sector based limit idea, another
« Reply #12 on: October 29, 2005, 12:52:08 AM »
probably ran out of woollite