Originally posted by Skuzzy
I do rotate the overflow of skins, but it is not timely. Skins based on models which get updated are removed, as they will not fit the new model. For instance, with this next release, all the current 109 and Spitfire skins will be removed from the game.
The game will only support 16 total skins, per plane/vehicle, at any given time.
Skuzzy,
Excellent news about the skins, I am so darn anxious to fly some of the new P-51s.
One of the great things about this game is the ability to have different aircraft markings based upon personal choice.
I assume, please correct me if I am wrong, that the 15 skins + default limits are based upon a maximum number of different skins that the player's computer memory can handle and or the front end can handle.
Having said that, there are obviously some planes which will never need the 15 spots reserved for them (163, 262, C47, KI84, etc).
Does the game's architecture allow for these potentially unused slots to be allocated to other planes, such as the P-51s, FW190s, Spits etc ?
Just curious.
Cheers