Author Topic: GV gravity  (Read 887 times)

Offline TalonX

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GV gravity
« Reply #15 on: November 11, 2005, 07:03:40 AM »
Quote
Originally posted by Morpheus
Wow, really?

So, fifty seven tons of iron jumping 30 feet in their air because it ran over a mole hill or a shrub is ok?



Exactly the point.  It's not realistic...not even a little bit.
-TalonX

Forgotten, but back in the game.  :)

Offline yayyyy

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GV gravity
« Reply #16 on: November 11, 2005, 08:51:13 AM »
is it just me or did it seem like at a couple fields the gv didnt flip to bad

Offline Meatwad

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GV gravity
« Reply #17 on: November 11, 2005, 10:36:56 AM »
Too bad they didint jump up to 3,000 or 30,000 feet. Id personally take an M16 and pop one up and have me some fun up there
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women

Offline dedalos

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GV gravity
« Reply #18 on: November 11, 2005, 10:55:23 AM »
Quote
Originally posted by BlueJ1
Always has been. And will remain for awhile.


Well, that was intelligent, :lol
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline LYNX

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GV gravity
« Reply #19 on: November 11, 2005, 12:11:32 PM »
Quote
Originally posted by BlueJ1
You need to re-read my post. Then sit there for awhile. Then re-read it. Then post something intelligent.


No offence Blue but have you been in the MA since the new patch?  I'm sure yayyy and loony1 are refering to the latest bug.  Drive over the corner of a hump and you get air.  It's like a freakin spring board  :huh
« Last Edit: November 11, 2005, 12:13:38 PM by LYNX »

Offline BlueJ1

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GV gravity
« Reply #20 on: November 11, 2005, 12:17:48 PM »
Simply stating that there has always been big bugs in the game for gvs. Never said there wasnt. And gvs are usually last on the list for fixes.
U.S.N.
Aviation Electrician MH-60S
OEF 08-09'