Originally posted by Hornet33
... Artillery since WWI has always been very accurate and effective so why dumb it down for a WWII simulation?
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Because of how it would end up get (ab)used in the AH MA.
Having pin-point accurate arty will result in a whole new generation of spawn-camping like behavior. As well as open a new avenue of complaint about modeling accuracy.
Yup, it would be (ab)used, by all sides. "All's fair in love and WAR." Spawn camping, I hate it when my spawn point is camped, on the other hand I love spawn camping, especially when newbes keep spawning out. Since I would not be able to hit my own spawn point from my base neither would the other side. So the only thing I could do to a spawn point with an arty piece is hit the enemy spawn point from my base. But the 5" doesn't hit that hard and the point and click is not that accurate. So if I have countrymen out; and close to; the spawn point "camping" and I start shooting there's a 50/50 chance of hitting an enemy or kill shooting myself. This makes for an interesting and new twist to the game, don't you think????? So if your going to spawn camp you had better get some distance from the point or you could kill your buddy at the base. So the only safe and accurate way to use arty in this respect is to sit on a hill over looking the spawn point, ie "Forward Observer" (FO). If it's rather flat you might be albe to see but most areas are slightly hilly, thus you can't see anything unless you get close. Thus you have to get close or calling and adjusting fire will not be very accurate or will not work at all. I see this as a new, yet very simple way of making the game more interesting. How close do you get, well as Col. Jessep would say;
"roll the dice and take your chances. I eat breakfast 80 yards away from 4000 Cubans who are trained to kill me."
I see an arty piece used only in coordinated attacks since alone it's not going to be that effective. Once spotted from the air your toast, an M8 or M3 with pintail guns has a better chance. You need lots of air cover and a shot and scoot method. Let's not forget that just one will not take down a town in a timely fashion, you will need two or more. Use of "Arty" will take more team work!
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