Author Topic: Code Smoothing  (Read 4794 times)

Offline Glasses

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Stick Stirring?
« Reply #90 on: December 01, 2005, 03:39:19 PM »
Um... When was the last time  you attempted to stick stir in any plane?


Certainly no Aircraft in AH can stick stir without getting the " Don't jerk your stick around message" So if you could stick stir your plane to cause mini warps am all ears.  Since in fact it's not possible to do the stirring anymore.  Perhaps what some may have seen is the aircraft being snap rolled in a stall quickly changing direction  of the intended roll, that  I'm not sure of this occurs at a much faster rate than when the aircraft is being actually rolled by the flight surfaces.

As to the smoothing of the code, I can't really tell the difference just got back playing AH and although I've missed several deflection D200 shots, I think it might be to the lack of visibility over the cowl , the impotence of the cannons in deflection shooting and of course my scheissieness due to  the fact I've been away for nearly 6 months... That or I haven't been praying  to  KT that much to acquire me to Smite the Heretic spits.

So in conclusion something's funky and it ain't disco. (Yeah It's lame but that's what occured to me at the time of this writing thingie.)

PS this is completely unrelated, but I have to say the other day I alt f4 out of AH and when I tried to log back into the MA  I couldn't preload the plane skin textures,though it loads up fine off line while I was online it didn't load,if anyone can enlighten me as to why this is happening am all freakking eyes(and glasses).

Many Salutations to all thee tards.
« Last Edit: December 01, 2005, 03:44:18 PM by Glasses »

Offline AKFokerFoder+

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Code Smoothing
« Reply #91 on: December 03, 2005, 12:09:01 AM »
Quote
Originally posted by MOIL
AKfodder:
"I am seriously thinking a new graphics card may have to be the answer. have a ATI X700 256MB PCIE slot, 3200+ Athlon, 1.5 GB of RAM, XP Pro & my system just isn't cutting it. Any recommendations on a new video card under $400 would be appreciated. I just want to play the game not dink with video settings"

Best bang for the buck is the Nvidia 6800GS or for a little more $$$ the 7800GT.
Hope this helps


Thank you :)

Offline Glasses

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Code Smoothing
« Reply #92 on: December 03, 2005, 12:25:10 PM »
Quote
Originally posted by Zwerg
All of the described, except connection.

I have some evidence, at least on my end, that there is the sound playing in.
Warps and stutters when voice chatter occurs. Especially if someone's mic is badly tuned (loud, peaks).
Ack: when I turn the gun with high rate while firing, the screen starts to stutter in the clock of the shot sounds.



Aye I've seen this too.

Offline Zwerg

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Code Smoothing
« Reply #93 on: December 07, 2005, 02:51:15 AM »
Quote
All of the described, except connection.

I have some evidence, at least on my end, that there is the sound playing in.
Warps and stutters when voice chatter occurs. Especially if someone's mic is badly tuned (loud, peaks).
Ack: when I turn the gun with high rate while firing, the screen starts to stutter in the clock of the shot sounds.

Update on ack: I disabled the ack sound and still have the stutters. So I believe it may be the muzzle flash. My graphic card is not high end though (GF 5600 XT).

Offline Skuzzy

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Code Smoothing
« Reply #94 on: December 07, 2005, 06:41:10 AM »
Zwerg, verify you are using the NVidia 61.77 drivers.  Later drivers for the FX5xxx series will cause stutters/pauses/freezes to occur.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline save

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Code Smoothing
« Reply #95 on: December 07, 2005, 07:14:30 AM »
packet loss are more important than ping time normally when you have ping less than 130ms.

If you get 50ms to a destination you experiencing  packet drop, you got problems anyway.
My ammo last for 6 Lancasters, or one Yak3.
"And the Yak 3 ,aka the "flying Yamato"..."
-Caldera

Offline Iceman24

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Code Smoothing
« Reply #96 on: December 07, 2005, 09:50:55 AM »
Skuzzy, I am running a radeon 700 pro and have NEVER had the kind of problems I have been having as of late ( last month or so ). I re-checked to make sure I have the latest drivers and I do. Allot of people are having the same probs as me, freezes, mini warps, shadows of our planes flashing in the cockpit, and freezes when we fire our guns as well as use vox sometimes. I don't think this can be on our end because of the ammount of people complaining about the same problems, and all of these people were running the game fine up until about a month or 2 ago. I'm no computer expert but am open to any suggestions you may have, however I don't think this is on the players end..

Offline Skuzzy

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Code Smoothing
« Reply #97 on: December 07, 2005, 10:57:40 AM »
We are not and never have said the game does not have any issue.  However, the resources for the game have grown considerably in the last 60 days.  Many people I am finding have over-extended thier computer resources.

For instance, if you run with 1024 max texture size, and preload the textures, and have skins enabled, you better have more than 1.5GB of system RAM or you will be swapping, which causes many problems.  This does not take into account any anti-aliasing or anisotropic filtering settings, which use up more resources.

Also, people with NVidia FX5xxx series cards, or older, must run the 61.77 driver version as later drivers will induce stutters, freezes, pauses and so on.  This has been true for a very long time.

We have to get to a common ground before any type of general consensous can be reached.  We also have asked for films showing the problems so we can see what you are seeing.  It is difficult to reproduce a problem when you do not know exactly what is being seen.

Many people will get focused on the remote/distant obect and notice it being jumpy, but fail to notice if it is just that object or the entire frame actually jumping.  Those are two very different issues, but are being described as the same in many instances.

We have a high level of desire to correct issues in the game, but we have to be able to reproduce the issue so they can be corrected/altered.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Iceman24

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Code Smoothing
« Reply #98 on: December 07, 2005, 11:00:30 AM »
Thanks Skuzzy that asnwered allot of my questions buddy

Offline DipStick

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Code Smoothing
« Reply #99 on: December 07, 2005, 11:40:53 AM »
I also have the "shadow flashing in the cockpit" problem in the P-38 L. Flew the J some but don't recall seeing it then.?.? I think I took some film of it in the L, will check tonight after work and post if I did.

P4 2.8G
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Offline AKFokerFoder+

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Code Smoothing
« Reply #100 on: December 07, 2005, 11:48:35 AM »
I am running a 3200+ Athlon with 1.5GB RAM

I start the game with about 15 processes running.

I run 1600 X 1200 resolution with 1024 Textures.

I preload everything

I do not run custom skins in the game, I expect it would affect performance.

I have a ATI X700 graphics card with 256MB of ram.

I had all kinds of problems with the new version, expecially when there was smoke or clouds.  I tried running 5.9 and 5.11 drivers (at different times of course)

I went back to the ATI 4.12 drivers and the problems went away.  Unsynced I get over 200 fps looking up, and well over 55 fps anywheres' else.  I sync the game to the computer monitor refresh rate of 60 fps.

I have filmed a lot of the stutters and other stuff, but none of it shows up in the film.  All the screen information dissappears when you film it, and the stutters don't seem to stutter.
« Last Edit: December 07, 2005, 12:26:22 PM by AKFokerFoder+ »

Offline Max

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Code Smoothing
« Reply #101 on: December 07, 2005, 12:02:05 PM »
Quote
Originally posted by Skuzzy

For instance, if you run with 1024 max texture size, and preload the textures, and have skins enabled, you better have more than 1.5GB of system RAM or you will be swapping, which causes many problems.  This does not take into account any anti-aliasing or anisotropic filtering settings, which use up more resources.



So those of us with, say 512 RAM DO NOT want to preload textures? For some reason I thought that helped.

DmdMax

Offline Skuzzy

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Code Smoothing
« Reply #102 on: December 07, 2005, 12:31:36 PM »
More complex than that Max.  You can preload textures with 512MB of system RAM, but you need to reduce the maximum texture size to 256 if you also want skins.

Fokker, what you just provided may help.  Also Fokker, make sure you are not preloading to the video card.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Zazen13

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Code Smoothing
« Reply #103 on: December 07, 2005, 12:45:55 PM »
Quote
Originally posted by AKFokerFoder+
I am running a 3200+ Athlon with 1.5GB RAM

I start the game with about 15 processes running.

I run 1600 X 1200 resolution with 1024 Textures.

I preload everything

I do not run custom skins in the game, I expect it would affect performance.

I have a ATI X700 graphics card with 256MB of ram.

I had all kinds of problems with the new version, expecially when there was smoke or clouds.  I tried running 5.9 and 5.11 drivers (at different times of course)

I went back to the ATI 4.12 drivers and the problems went away.  Unsynced I get over 200 fps looking up, and well over 55 fps anywheres' else.  I sync the game to the computer monitor refresh rate of 60 fps.

I have filmed a lot of the stutters and other stuff, but none of it shows up in the film.  All the screen information dissappears when you film it, and the stutters don't seem to stutter.


Foder, I have almost the same set-up as you do. I had similiar issues but I switched from the ATI drviers to the newest Omega drivers and it's all better, my framerates are an average of 25% better in all situations now as well.

Zazen
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline DipStick

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Code Smoothing
« Reply #104 on: December 07, 2005, 06:52:01 PM »
Quote
Originally posted by DipStick
I also have the "shadow flashing in the cockpit" problem in the P-38 L. Flew the J some but don't recall seeing it then.?.? I think I took some film of it in the L, will check tonight after work and post if I did.

P4 2.8G
768 DDR
ATI 9700 Pro

It didn't show up on my films. :(