Author Topic: No kills from gvs in fighter mode???  (Read 1413 times)

Offline cav58d

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No kills from gvs in fighter mode???
« Reply #30 on: December 11, 2005, 02:40:32 PM »
Yeah....Back to the original intent of this post

a fighter is a fighter, for engagemant with enemy aircraft.

So what about 8th Air Force Pony's and Jugs in 1945 that were on escort duty bringing 17's and 24's into the heart of Germany....Sure, they fought "in fighter mode" against the LW, but what happens when they were cleared 2 leave the bombers alone and go on straffing runs against any and everything they could see on the ground?  Did they magically switch to attack mode on the dive down?  If a pony driver were to straff and destroy a Bf-110 does it not count as a kill because he was in fighter mode?  I think we should be able to toggle through different scoring modes in flight
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Offline wetrat

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No kills from gvs in fighter mode???
« Reply #31 on: December 11, 2005, 06:40:12 PM »
Quote
Originally posted by Zuum
Ahh...that�s fair...:rolleyes:
Any explanation or argumentation for that kind of policy?
Uhhh.... because "fighters" don't shoot at gv's? Attack = gv busting.
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Offline cav58d

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No kills from gvs in fighter mode???
« Reply #32 on: December 11, 2005, 10:20:36 PM »
So your telling me the P-51's over Germany in 45 were in Attack mode as they were escorting buffs and dropped to the deck for straffing?
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Offline USHilDvl

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Whaddyatink?
« Reply #33 on: December 12, 2005, 09:06:12 AM »
I understand the two points of view being discussed here, but I have a question...

Why scoring modes in the first place?  Clearly, the historical record leaves no room for doubt as to the application of 'fighters' in ground attack.  Ex...P-47 designed abd built as high-altitude fighter/interceptor, yet had huge success as a ground-attack aircraft.

That said, and please forgive my ignorance, but I'm not sure the benefit the modes are supposed to bring.  The only upside I can think of is keeping dweebish lancastuka pilots from scoring gv kills...but that never stopped 'em anyhow!

Why not ditch modes, and all bullets fired and targets hit count?

Any insight, guys?


Offline Dead Man Flying

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Re: Whaddyatink?
« Reply #34 on: December 12, 2005, 09:26:56 AM »
Quote
Originally posted by USHilDvl
Why not ditch modes, and all bullets fired and targets hit count?


Because not partitioning out into various modes leads to rampant stat abuse.  We still see some of that now (only scoring as Fighter when the player knows he's going to vulch for example), but can you imagine players showing up with a 98% hit percentage in an La7?  What does that tell you?  To many, that would appear to be an amazing bit of marksmanship when the player really just strafes hangars all day and night and yet can't hit a thing in the air.  The current modes at least let you tease out some of that potentially misleading behavior.

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Offline LLv34_Snefens

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No kills from gvs in fighter mode???
« Reply #35 on: December 12, 2005, 11:55:33 AM »
The "Attack" catagory wasn't added until Tour 12. Up until then there were only "Fighter" and "Bomber". I can't even remember how gv's was scored, (if even).

I guess it could be because of something like this, that it was changed.

Back then it could happen that noone wanted to help bring down buildings at a base because it would hurt their hit%.
Hmm, actually you still see this...
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Offline Saxman

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No kills from gvs in fighter mode???
« Reply #36 on: December 12, 2005, 03:23:23 PM »
A solution I posted on the Wishlist forum is to just SHOW scoring of ground hits in fighter mode. Attack sorties get credits for air kills, and while I haven't flown a bomber sortie, the score sheet at least SHOWS an allowance for air kills. So just SHOW the option for ground hits for fighter sorties. Either that, or don't show air kills under attack and bomber sorties at all.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline USHilDvl

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No kills from gvs in fighter mode???
« Reply #37 on: December 12, 2005, 04:10:27 PM »
Dead/Todd/Levi,

I kinda thought that might be the basis for it.

Seems like a ridiculous waste of time just to jack up a score (that only a couple hundred people in the whole world could care about!!)...but this isn't news to anyone.

Looks to me like a no-win...use modes to reduce score-whoring, get irrational results (like kills that aren't kills).  Eliminate modes and get...score-whoring!

Oh, well...I know this must have been beaten thoroughly to death already, and there doesn't appear to be a better idea.

The morale of the story?  Pick mode carefully, I guess.