Author Topic: Tour 71 Fighter Stats  (Read 3348 times)

Offline mussie

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« Reply #75 on: January 05, 2006, 04:29:06 AM »
Schatzi
Quote
Actually, im mostly in the weeds down low and outnumbered. Its my favorite poison, furballing outnumbered in a 'inferior' plane.


Tis fun to do

I had a N1k running from my Hurri-1... I turned back hoping to make him pounce and he took the bait, I let him get half way through his turn and then inverted and did a half loop to gain some speed for the intercept....

He started to run when he saw me comming for him WUSS, I got on his tail he could not shake me and I had the pleasure of watching his N1k absorbe 90% of my ammo load before I chopped the tail off.... (Ok so I am a bad shot)...... :)

Getting Jumpped by a N1k a Typh and an LA-7 was fun also, I knew I was screwed but it took em a good 30 seconds to get me :)

Again though I think a lot of my good nights (for example 23 kills in the F4U-1 in 3 or so hours ) can be attributed more to the lack of NME pilot skill  than to my own abilty to fly.

EDIT: those 23 kills were in FT and I lost a lot more F4U-1's than I got kills in.... Oh well ya get that.

Offline Gianlupo

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« Reply #76 on: January 05, 2006, 07:09:21 AM »
Schatzi, mussie, what's wrong with us??? :confused:

As the poor Furball knows (he sometimes died trying to save my buttock), I like to rush head long in the middle of the red guys... although not in a Hurry I (I'm still not THAT insane :D)... there's something terribly wrong in this... it can't be good.... :D

And, again, why dont' you guys think Seaf is the new Spit V?
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Offline Dead Man Flying

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« Reply #77 on: January 05, 2006, 08:43:52 AM »
Mussie, keep in mind that 26 kills without a rearm is not typical for me in any plane.  I've been playing online air combat sims since 1996, and that was the first and last time I managed a feat like that.  That was kind of my point with Krusty -- that you can't take an isolated, exceptional episode and generalize it to the population.  Many players probably think of themselves as lousy shots, but in reality they shoot significantly better than the average player.  Relative to the very best shots they might appear to possess weak aim, but relative to the total newbies they are sharpshooters.

I'll PM you the answers to your other questions later today.  :)

-- Todd/Leviathn

Offline Dead Man Flying

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« Reply #78 on: January 05, 2006, 08:49:21 AM »
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Originally posted by Gianlupo
And, again, why dont' you guys think Seaf is the new Spit V?


For many players, it has become the new Spit V if you check the usage stats.  Former Spit pilots seem to have distributed themselves between Spit XVIs, La7s, Hurricane IICs, and Seafires.  I like the Seafire, but keep in mind that it also sports hundreds of extra pounds due to reinforced landing gear and the arrestor hook apparatus.  Thus it is not, nor was it ever, quite as nimble as the Spit V.

The Hurricane became more attractive because it has great guns relative to both the Spit V and Seafire, and also because the Spit V/Seafire with lower boost cannot compete as well in the turning department as it could before.  The new patch made the Hurricane much more competitive relative to the "turny" Spits.

-- Todd/Leviathn

Offline Goth

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« Reply #79 on: January 05, 2006, 09:24:49 AM »
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Originally posted by Dead Man Flying


I'll PM you the answers to your other questions later today.  :)

-- Todd/Leviathn


Now I am curious as well Levi. I think this board and community could use a dose of actual acm talk. I would llike to request that you open a new thread and get it rolling Levi.

I'm also not afraid to admit that I have watched Morph's and Levi's movies more as a learning tool than entertainment.....except the Nath one, that was pure gold.

Offline bozon

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« Reply #80 on: January 05, 2006, 09:39:46 AM »
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Originally posted by Scherf
Why so few Jug fans?

That thing's a monster when flown properly.

It is hard to fly properly because it is not 1-trick-wins-all plane. It is not a fast plane save the N model and even that is not very fast down low. In the D models you can't even outrun the new spit 16 on the deck. The eight fifties are not mor eeffective that two cannons.

Still, it IS a capable plane, a beautiful, graceful plane :) and a fun one to fly. If you happen to find a fight at 25k you suddely feel like a cheater... I would not trade my D11 for anything. To die in a jug is to die with style!

Bozon
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Offline gollum

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« Reply #81 on: January 05, 2006, 09:45:56 AM »
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Originally posted by Goth
Now I am curious as well Levi. I think this board and community could use a dose of actual acm talk. I would llike to request that you open a new thread and get it rolling Levi.



I agree with Goth, I would like to see your answers too. I have alot of learning to do. (Or at the least send me a pm too. ) ;)

Offline SlapShot

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« Reply #82 on: January 05, 2006, 10:12:01 AM »
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Originally posted by Schatzi
I beg to differ on that. After flying the Hurricane for weeks (Mk2C in those days ;)) i got back in a Spit5 and kept stalling all over the place. The handling of the Spit is a LOT jumpier and more skitterish - especially close to the edge at low speeds and when using rudder generously. Also the Spit retains E a whole lot better than the Hurri. You can actually BnZ in a Spit, whereas a Hurri has lost 70% of its alt after the first dive (without even turning). and on top speeds the Hurri gets beat again (even with the now 'porked' Spit5)


Your experiences may differ ... thats ok.

My experiences tell me that the two fly very much the same OVERALL. I agree (I think this is what you are saying) that the Hurri has a better stall and slow speed handling than the V, but I flew the V so much, that I know/knew the flying envelope quite well.

As far a E retention ... I am finding that the Hurri is not bad in that department ... not as good as the V when it had 16lb boost, but I have surprised some with the Hurri climbing their rope.

As far as BnZ ... never really did it in the V and have not really tried it in the Hurri.

Yes the Hurri is slower, but when knife fighting in it, the 14lb boost seems to give it a little more of an edge than the current V .... allowing it to make some manuvers that the V can't do anymore since it lost its 16lb boost.

I am not saying your wrong ... I am just relaying my findings and experiences so far in the Hurri (which I very rarely flew until the V was changed).
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Offline jaxxo

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« Reply #83 on: January 05, 2006, 10:16:54 AM »
there are so many variables in these equations all these arguments are moot when applying  to the ma..so stats are all there is to go by...which inherently deems them useless..u can twist any stat the way u want it..so we are back to sqaure one..opinions

Offline Gianlupo

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« Reply #84 on: January 05, 2006, 11:28:03 AM »
Thanks for reply, D.M.F. :)
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Offline Roscoroo

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« Reply #85 on: January 05, 2006, 11:29:30 AM »
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Originally posted by bozon
It is hard to fly properly because it is not 1-trick-wins-all plane. It is not a fast plane save the N model and even that is not very fast down low. In the D models you can't even outrun the new spit 16 on the deck. The eight fifties are not mor eeffective that two cannons.

Still, it IS a capable plane, a beautiful, graceful plane :) and a fun one to fly. If you happen to find a fight at 25k you suddely feel like a cheater... I would not trade my D11 for anything. To die in a jug is to die with style!

Bozon


even on the deck with the right load out the Jug can be a killer ..
the main thing is to "think outta the box"with speed ,and flap management is "very" important and takes a long time to master in the jug ... (lose track of how many flap notches your using and "wham" it will floppy fish on ya )
Above 25k the N model rules ...
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Offline Schatzi

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« Reply #86 on: January 05, 2006, 12:21:04 PM »
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Originally posted by SlapShot
Your experiences may differ ... thats ok.

My experiences tell me that the two fly very much the same OVERALL. I agree (I think this is what you are saying) that the Hurri has a better stall and slow speed handling than the V, but I flew the V so much, that I know/knew the flying envelope quite well.

As far a E retention ... I am finding that the Hurri is not bad in that department ... not as good as the V when it had 16lb boost, but I have surprised some with the Hurri climbing their rope.

As far as BnZ ... never really did it in the V and have not really tried it in the Hurri.

Yes the Hurri is slower, but when knife fighting in it, the 14lb boost seems to give it a little more of an edge than the current V .... allowing it to make some manuvers that the V can't do anymore since it lost its 16lb boost.

I am not saying your wrong ... I am just relaying my findings and experiences so far in the Hurri (which I very rarely flew until the V was changed).



I think were in complete agreement on that.

Spit and Hurri are after all both turn-knifefighters. and most of the moves that work in one work in the other.

Im just not experienced enough to swich planes just like that, without a certain 'acclimation period' to the new limits. Thats why i kept stalling the Spit all over the place in DA (admittedly usually fighting fights way out of my league to begin with ;)).

And the Hurri hangs on its prop very very well. If it stalls out, just point nose low, direction you want to head and keep going. Very easy mode :).

BnZ in Hurri doesnt really work (not that im an expert for that fighting style) but can surprise the hell out of people.



And i really really enjoy roping people in my Hurri1. Just because they dont expect the Hurri to be able to do it :D.
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Offline SlapShot

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« Reply #87 on: January 05, 2006, 12:46:07 PM »
In the Hurri ... the spiral climb is the killer.

Like you said ... hangs on the prop very well ... which is sweet for the spiral climb. Once you see the other plane hesitate ... hard rudder and the Hurri is in on 'em like stink on chit.
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Offline StarOfAfrica2

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« Reply #88 on: January 05, 2006, 12:50:47 PM »
I'd even go so far as to throw the Spit I in there.  It flies nothing like a Hurricane, and really isnt much like any of the other Spits for that matter.  Yet if you fly it right, its just as capable as any of them.

Offline Schatzi

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« Reply #89 on: January 05, 2006, 12:56:42 PM »
Slapshot, you dont need to sweeten the Hurri for me :). IMHO its one of the best (and easiest to fly) fighters in the game. Its just not much of a longterm survivor if you dont have a very good SA, simply because you cant exit a fight. Once youre in icon range and the con wants your meat, you have to fight, win or loose.


The Spit 1.... i never made much headway in it, but thats probably because i try to fly it like a Hurri and that just doesnt work. But i respect them for what they can do when i meet one. And maybe ill dedicate a tour or two to it one day, and learn to fly it :).
21 is only half the truth.