Author Topic: The actual map  (Read 338 times)

Offline Loddar

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The actual map
« on: January 15, 2006, 04:33:32 AM »
Thank you for the arena !
At last an option to the main arena boring endless ganging game.
It is very nice to see an La5 have really problems to follow a Fw190A5.
And on the other side those quick turning Yak9T are a big problem
for a 109 and a 190. Even the P40 have a chance in here. Very nice :aok

@Panzzer. I think you are the designer of the actual mapset.
Can you reduce the ranges of the ack ? I think it's not useful
for both side to walk on ackfire just right after takeoff because
the fields are too close to get alt most time. Nice clouds
as in other main maps will be looking good too :cool:

But all around i will be looking forward to see more players
in the new awaken Axis vs Allies arena :aok
« Last Edit: January 15, 2006, 04:37:54 AM by Loddar »

Offline Panzzer

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The actual map
« Reply #1 on: January 15, 2006, 07:45:54 AM »
Quote
Originally posted by Loddar
@Panzzer. I think you are the designer of the actual mapset.
Can you reduce the ranges of the ack ? I think it's not useful
for both side to walk on ackfire just right after takeoff because
the fields are too close to get alt most time. Nice clouds
as in other main maps will be looking good too :cool:  
No, I'm not the designer of the map, I'm just running this week's setup on it. Kanttori is the man behind the map. The ack ranges can't be changed (or at least I don't know how to?), so I can't do anything about the ack right now.

But I'm glad that you've liked the Axis vs Allies. :)
Panzzer - Lentorykmentti 3

Offline Tilt

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The actual map
« Reply #2 on: January 16, 2006, 05:32:06 AM »
ack range is unadjustable................. but ack lethailty is an arena set up function.
Ludere Vincere