Author Topic: I want my old spit 5 back!  (Read 2168 times)

Offline eilif

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I want my old spit 5 back!
« Reply #15 on: February 05, 2006, 05:18:01 PM »
Are the in game spits labeled as spit Vb now or just Spit V?, it would clear up alot of things if the labels were more concise to keep things from getting too generic.

Offline 1K3

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I want my old spit 5 back!
« Reply #16 on: February 05, 2006, 05:50:17 PM »
Quote
Originally posted by eilif
Are the in game spits labeled as spit Vb now or just Spit V?, it would clear up alot of things if the labels were more concise to keep things from getting too generic.


Spitfire Mk. V in AH is just labeled.... Spitfire Mk. V

Offline Shifty

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I want my old spit 5 back!
« Reply #17 on: February 05, 2006, 07:20:05 PM »
Quote
Originally posted by eilif
Tikky are you even remotely interested in historical realism?


Probably not.:aok

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Offline Krusty

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I want my old spit 5 back!
« Reply #18 on: February 05, 2006, 07:50:58 PM »
Grits, with either +16 or +12 boost, the spitV is still a UFO king (lol). Let's just say this is "more" realistic, and that maybe the spit16 is challenging the +16 "V" for the Ufo King crown title.

Offline Dead Man Flying

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I want my old spit 5 back!
« Reply #19 on: February 05, 2006, 07:59:11 PM »
This comes as a surprise, Krusty?  I've stated it before, and I'll state it again.  The Spit V was a monster in AH1, and the Spit V with +12 boost is identical to the Spit V from AH1 except for the ammo load.  Thus even the revised AH2 Spit V is a monster.  The only thing that really limits its use is the low ammo load rather than the lower boost.

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Offline Grits

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« Reply #20 on: February 05, 2006, 10:56:24 PM »
What Lev said.

Offline Raptor

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« Reply #21 on: February 06, 2006, 01:10:24 AM »
I can see a difference in performance in spit5. I would always TnB with spitVs in my P38L. Whenever I came across someone that knew somewhat of what they were doing they would start out turning me, so I would try to use the P38's climb to my advantage. Confound spitV was able to hang on its nose and spray some of those cannon rounds til it hit me.
Now spitV still has a tighter turning radius, but I don't have as much trouble climbing out of their reach (and the lower ammo loading in spitV cut down on the lucky spray and pray shots, except furball :p).
Spit16 is a monster though. If I try making a pass on something; I come from say 8k, dive to 3k and start climbing up. When I look behind me a spit16 that was originally at 4k dove down after me and is able to follow me up to 6-7k (but in MA when they are spraying, it's rare to make it much higher than the point the spit16 stalls out)

Offline Saxman

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« Reply #22 on: February 06, 2006, 02:21:28 AM »
Or like I've seen, Spit XVIs I've had a good alt and airspeed advantage against  courtesy of a dive (me at 450-500mph, Spit at 300ish) shooting up my six like someone strapped a couple booster rockets on the back while I've been CLIMBING at over 400mph.

Seems to me all the Spits (excepting maybe the Seafire, I've noticed what appears to be a significant difference in performance when fighting them, and they're the only Spit I seem to shoot down regularly over the 2+ tours I've been here) can jump about 100 mph airspeed at any AoA just by willing it.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline CHECKERS

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I want my old spit 5 back!
« Reply #23 on: February 06, 2006, 07:27:03 AM »
Quote
Originally posted by Saxman
Or like I've seen, Spit XVIs I've had a good alt and airspeed advantage against  courtesy of a dive (me at 450-500mph, Spit at 300ish) shooting up my six like someone strapped a couple booster rockets on the back while I've been CLIMBING at over 400mph.

Seems to me all the Spits (excepting maybe the Seafire, I've noticed what appears to be a significant difference in performance when fighting them, and they're the only Spit I seem to shoot down regularly over the 2+ tours I've been here) can jump about 100 mph airspeed at any AoA just by willing it.


  You also say....
 Have I mentioned I HATE Spitfires?

So I'm flying in the MA, single Spit V with me and another guy tangling with him. Spit is in a shallow climb on a course that has him passing across my guns (not quite 90-degrees of deflection but fairly close). I'm close enough I can be pretty sure of a hit, so I time the shot and squeeze the trigger.

At the EXACT same moment I fire, the Spit STOPS, and I mean he LITERALLY stops, and pulls into a full vertical climb--not jinks, or rolls, or dips, or pops up over my shot but LITERALLY shoots into a total vertical climb--RIGHT as my tracers pass through where he should've been.

I HATE Spitfires!
 and then youu nsay this...
    quote:Originally posted by Saxman
    tracers an option, anyway? I can't remember hearing any accounts of pilots IRL flying without them.

............................. ............................. ............................. ................

 ( Hit the books some more... it did happen.

The amazing thing is when they did it in WWII the amount of kills rose dramtically, the same result within AH. .......
Delirium
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Nose Art )............
............................. ............................. ............................. ...................

Then you post this.....

"Last night in the MA I was in my 1-Hog at 10k heading towards a bogey ib on one of our bases. I'm slightly above him and in a shallow dive to pick up airspeed (~400+ mph). I ID'ed the conn as a Spit 16 so I pull up in a zoom climb to stay above him planning to reverse and dive on him, (I HATE trying to fight co-alt with those things) and as soon as I pass him on the merge I look back and he's climbing RIGHT ON MY SIX and CLOSING. WTFH! A total 180 in the second it took me to switch views after the merge, and he didn't even lose ground!

I hate Spitfires. "

 SAXMAN , The HTC crew has done it right, The Spits are correct ,
 I used to hate trying to fight the spit's ....The I watched a couple of film's  from the DA , and found out how and why the spits turn , then I asked Levi , and GrmRepr,  to teach me how ......

  "This is what I learned ....
 Their's no magic to the spit's..... "  also,  that  I just did not know squat " about turn fighting ....
 I'm still an easy kill in a furball ...and I'm still trying to learn stuff,
 But I have long since quit pissin&moaning and blaming the  spit's, cause I get my butt handed to me on a plate ".....

 Hajo's post (below) is  "Righteous" ,
  I wish it (or something just like it )would have come up  on my clipboard everytime I entered  entered the Training Arena ......

 


............................. ............................. ............................. ............
      quote:Originally posted by Hajo
    OK Folks gonna say this one time. Maybe splain a few things for those of you who don't know.....or know and forget. IF you're in a faster plane then a spitfire and lose, there are only a few ways you can lose and both reasons are your fault.

    1.) Your're in anything but a Zero and you try to outfight a spit in a turnfight.

    2.) You're trapped on the deck slow.

    Spits fall apart just like anything else in this game when hit buy bullits. Why would you want to turnfight a spit when you have a faster aircraft? Choice of combat is yours if coalt......set the target up and do what you have to! Use what advantages your aircraft has over the spits, and don't fight into the advantages of the spit. This of course goes for whatever aircraft you chose to fly. Really these are basic and rudimentary rules for smart combat. Easy to remember. When you get shot down not the other pilots fault in all instances it's yours! You enabled him to get you in his sights. Don't blame it on the spit, Chog or La7.....it's you.

    By the way......I'm in favor of only perking the 262 and the 163 for obvious reasons. All other aircraft don't need perked imho. Any prop plane in this game can be beaten by another. Hos"? Avoid them. If not....well get another airplane you pay for them.



Beautifull! We need to sticky this! This is the essence of air combat, simulated and actual.

Zazen



..........Regards
 CHECKERS ...
« Last Edit: February 06, 2006, 07:59:00 AM by CHECKERS »
Originally posted by Panman
God the BK's are some some ugly mo-fo's. Please no more pictures, I'm going blind Bet your mothers don't even love ya cause u'all sooooooooo F******* ulgy.

Offline Krusty

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I want my old spit 5 back!
« Reply #24 on: February 06, 2006, 12:04:37 PM »
Yes, the SpitV was a monster in AH1, but in AH2 it was the UFO king!

Now all I really worry about are those spit16s, and only when they're inside d600 and sitting on my 6, personally. That's why I say I think the crown is going to pass to the new spit breed. The +12 spitV is still capable, oh yes indeed. But it's a little easier to handle now.

Offline Guppy35

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I want my old spit 5 back!
« Reply #25 on: February 06, 2006, 02:43:23 PM »
Quote
Originally posted by eilif
Are the in game spits labeled as spit Vb now or just Spit V?, it would clear up alot of things if the labels were more concise to keep things from getting too generic.


Jeez you guys need to do a bit of reading now and then :)

Spit V covers a lot of variant.  I counted 39 different engine, wing, armament combinations last time I checked for just Spitfire V variants.

Be clear on something.  The A, B, C designations for the Spitfire V had everything to do with wing types and nothing to do with engine/boost etc.

You could find a Spitfire LFVb in 1944 over the beaches that would be a 'monster' compared to the 1941 Spitfire Vb.  In fact here's a photo of one of em from Spit historian Peter Arnold.


It looks the same outside of the multiple exhaust stacks, but it's not the same bird as the 1941 Spit Vb that AH now has.

During the discussion about the Spits the emphasis was on the most representative Spits that covered the wartime period.  Myself and others suggested that the Spit V be more representative of the 1941 version as we had a 42-43 Spit IX to go with the 39-40 Spit I.  We also suggested and thankfully got the 43-44 Spit LFVIII and the late 44-45 LFXVIe.  Throw in the XIV we have and HTC covered the wartime Spits about as well as they could have.

And if you really want your old Spit V I'd suggest the Seafire II that AH has since it has the larger ammo load and about the same performance as that old Spit Vc.  And since it's essentially a Navalized Spit Vc anyway......

You get the point :)
Dan/CorkyJr
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Offline DipStick

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I want my old spit 5 back!
« Reply #26 on: February 06, 2006, 03:48:35 PM »
The old Spit V and the Seafire are very close. I "think" the Seafire is a bit more sluggish, maybe it weights a bit more but that's the only difference I ever found and it is negligible.

Good thing is it's available at fields and on CVs.

Offline dedalos

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« Reply #27 on: February 06, 2006, 04:19:26 PM »
Quote
Originally posted by Schatzi

BTW, i dont think the Spit5 is undermodelled now. Speed and gun power isnt everything ;).


Heresy burn her at the stake!!!!!!!!!z :furious :O :furious
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Hoarach

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« Reply #28 on: February 06, 2006, 04:34:32 PM »
Dont argue with corky about spits.  He is the all knowing when it comes to them little annoying dweebfires.  :aok
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Offline tikky

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I want my old spit 5 back!
« Reply #29 on: February 06, 2006, 08:18:19 PM »
Lets have 39 different variants of Spitfire V!:aok

... I still want my olde spit back lol!