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Topic: Strafing (Read 723 times)
Fencer51
Aces High CM Staff (Retired)
Platinum Member
Posts: 4679
Strafing
«
on:
February 15, 2006, 11:20:19 AM »
How about some more targets to strafe. Like parked planes along the airfield perimeters or on the tarmac. These could be part of the "attack" points.
Logged
Fencer
The names of the irrelevant have been changed to protect their irrelevance.
The names of the innocent and the guilty have not been changed.
As for the innocent, everyone needs to know they are innocent –
As for the guilty… they can suck it.
Juntts
Zinc Member
Posts: 22
Strafing
«
Reply #1 on:
February 15, 2006, 11:28:43 AM »
I'll second that, a very good idea
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Casper1
Nickel Member
Posts: 376
Strafing
«
Reply #2 on:
February 15, 2006, 02:20:03 PM »
yea and when yuo kill all the strafable targets the LA7s and Spit16s go bye bye at that field
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Schatzi
Platinum Member
Posts: 5729
Strafing
«
Reply #3 on:
February 15, 2006, 04:10:56 PM »
You can place planes on the ground in the terrain editor when creating the map.
HUGE hit on frame rates.
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21 is only half the truth.
Fencer51
Aces High CM Staff (Retired)
Platinum Member
Posts: 4679
Strafing
«
Reply #4 on:
February 15, 2006, 05:43:18 PM »
More than the normal furball?
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Fencer
The names of the irrelevant have been changed to protect their irrelevance.
The names of the innocent and the guilty have not been changed.
As for the innocent, everyone needs to know they are innocent –
As for the guilty… they can suck it.
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