Author Topic: EZmode bombsight  (Read 2995 times)

Offline Pooface

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« Reply #15 on: February 21, 2006, 08:59:17 AM »
well, if the bombsight was finally put right, i would have no problem with the bombs doing far more damage. i just think that we SHOULD have an historically correct bombsight

Offline B@tfinkV

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« Reply #16 on: February 21, 2006, 09:07:46 AM »
i see what you're getting at guys.


simple fact is though, decent buff pilots wont care which way it is, and pork n' auger dweebs will still level field from 1k using F3 mode whichever way it is.




it makes no difference whatsoever.


and poo, there was always this much dweebery in the ma since ive been here in late 2003/early2004
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Offline Kev367th

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« Reply #17 on: February 21, 2006, 09:11:45 AM »
Funny how the words 'real' and 'historical' are thrown around, but only when it suits the person in question.

Since when has -
Min 75% fuel
Perfect days
No night
Perfect planes
etc etc

Been anywhere near 'real' or 'historic'?

How would feel about taking off in the dead of night, with bad weather, and minimal fuel in a plane that may have been historically prone to say an engine failure?

You want real and historic, go all the way then, don't cherry pick what is considered real and historic because it suits your play.

BTW I'm all for
- realistic bombing
- no dive bombing heavies
- night
- bad weather
- less fuel available (i.e. 25% min)
- some kind of random failures

But either all of them, or none of them.
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Offline Delirium

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« Reply #18 on: February 21, 2006, 09:23:04 AM »
Kev, it takes guys years to learn ACM and even after all that time you still learn something new each day.

The current bombing mode you can learn in 25 minutes and it will never change except for the alt you drop at. Combine that with guns that are all slaved to one gun (ie like the B29's turrets were designed) and its laughable.

I think we are asking for a level playing field, not realism or historical accuracy. Maybe this way, we can keep FHs up at a field for more than 10 minutes without some 25 minute bombing expert ruining the fight.
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Offline bozon

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« Reply #19 on: February 21, 2006, 09:23:08 AM »
Quote
Originally posted by Morpheus
and add some freakin wind for godsake...  

Just add it gradualy in a few steps - not a step function, 30 mph, wind shear.

Bozon
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Offline Pooface

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« Reply #20 on: February 21, 2006, 09:24:49 AM »
kev, you are dead right, there should be more realistic options. there should be weather, there should be night, and the fuel should go down too. but sinse when did a single plane totally destroy several concrete bunkers with machine guns???????


it all needs fixing

Offline bozon

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« Reply #21 on: February 21, 2006, 09:31:51 AM »
Quote
Originally posted by Kev367th
Since when has -
Min 75% fuel
Perfect days
No night
Perfect planes
etc etc

Been anywhere near 'real' or 'historic'?

Actually it pretty much is.
Min 75% fuel - no fuel limits in real life. you either load up enough fuel or don't fly at all (unless you meant MAX 75% when porked).
Perfect days - you can argue "perfect" but in bad weather, CB, overcast, winds and rain there was very little air activity. Sometimes for days.
No night - day fighters do not fight at night. What purpose will night serve? Imagine we are fighting in Scandinavia in late June.
Perfect planes - This one is correct and not historical. On the other hand this is one of the last things I'd want implemented. AH is still a game for fun.

Bozon
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
https://www.youtube.com/watch?v=RGOWswdzGQs

Offline Pooface

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« Reply #22 on: February 21, 2006, 09:48:01 AM »
Quote
Originally posted by Delirium
Kev, it takes guys years to learn ACM and even after all that time you still learn something new each day.

The current bombing mode you can learn in 25 minutes and it will never change except for the alt you drop at. Combine that with guns that are all slaved to one gun (ie like the B29's turrets were designed) and its laughable.

I think we are asking for a level playing field, not realism or historical accuracy. Maybe this way, we can keep FHs up at a field for more than 10 minutes without some 25 minute bombing expert ruining the fight.


yeah bang on. you see, in fighters, learning to lead and shoot properly takes years to master. in a bomber, the computer does it all fot you. there should be atleast one thing that skill is needed for in bombers, otherwise its a little lopsided. i realise that new guys tend to spend more time in bombers at the start, because of the learning curve of fighters and tactics, but there needs to be something that really needs practise in bombers, besides the over modelled guns


now the over modelled guns, is fine for MA, because in there people fly bombers on their own and without escort. in big groups of bombers however, that is a very different story. i hope that HT will make changes to gun turrets for ToD/CT because if i were a LW pilot, what chance would i have flying into a swarm of 500 AI defended bombers???

for MA though, turrets are ok as they are. the real thing that needs to be changed is the bomb dropping, and by simply changing one setting, we can change that side of the gameplay, and it needs no extra work.

Offline Jackal1

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« Reply #23 on: February 21, 2006, 09:55:06 AM »
By Gawd fellers.......I see ya point.
It`s all screwed up from top to bottom, start to finish.
OK HT, this is the endgate. Now get to hoppin and fix all this stuff immediately.
Ok, we got to get a hysterical...........I mean historical bombsite. And the list goes on....... realistic bombing
- no dive bombing heavies
- night (Absolutely. That way I can wander around aimlessly in a total state of drunkiness and it will look like I know what I`m doing.
- bad weather  ( got to have a hurricane at least once a month or you`ve had it)
- less fuel available (i.e. 25% min)  ( A must. I want a plane that has no fuel. I can sit in tower and drink more beer waitng for a delivery that way.)
- some kind of random failures  ( I think bowel failure would be a nice start)
Now we got to do something about this capture versus furballers thing. Awww heck..just give em both everything they want.
For those of us that don`t fit in either situation, we want a .bootthebastiges dot command.
All skins for the Lala must be removed and replaced with one skin......pink.
Pizza map must be reinstated by next week with changes such as lower alt bases closer together with some higher alt bases further apart. Need a minimum of 30 CVs per team.
If we getting historicaly correct, you commence acoadin and give me a inplane radio with Tokyo Rose broadcasts on a scheduled basis.
Don`t think I have to repeat the last one, but just in case ya didn`t notice, Morph has spoken. Bottom line. Wind! Now! I wanna see Morph get blowed so far to the rear when he ups a plane that he will run into a general.
I want them FHs hardened and the bombs made more powerfull.
Field capture has to go but FT guys have to shoot down the bombers.
Last warning bud. :D
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline Jackal1

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« Reply #24 on: February 21, 2006, 09:58:55 AM »
Oh yea....it wouldn`t hurt Skuzz to fix us up a weekly BBQ also.
I mean all he does now is trip over the electrical stuff. :D
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline BlueJ1

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« Reply #25 on: February 21, 2006, 10:01:18 AM »
Quote
Originally posted by Pooface
kev, you are dead right, there should be more realistic options. there should be weather, there should be night, and the fuel should go down too.


it all needs fixing


Porking fuel below 75%. :rofl  Your asking to bring on the wrath of furballers. Before HT made it that 75% was the minimum there was atleast 2 threads a day complaining about porkers/toolshedders.
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Offline Kev367th

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« Reply #26 on: February 21, 2006, 10:02:09 AM »
Quote
Originally posted by Pooface
kev, you are dead right, there should be more realistic options. there should be weather, there should be night, and the fuel should go down too. but sinse when did a single plane totally destroy several concrete bunkers with machine guns???????


it all needs fixing


All goes into the same bucket as guys strafing CV guns to death, I mean as if.
Since when would a 20mm or 30mm round even bother the main or 5" guns on a CV or Cruiser.
It's all part and parcel of whats not quite right with the damage model overall.

In fact the damage model is the one part of AH that has lagged behind all the other improvements.
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Offline Pooface

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« Reply #27 on: February 21, 2006, 10:02:18 AM »
its not like that, it needs no coding. it is an arena setting that takes less than a minute to change. and it *should* be changed. i mean, wouldnt you bomber guys rather have something to get good at? instead of letting the computer do all the hard stuff. i dont see why my spitfire cant have a sidewinder if your bombers have smart bombs do you?

Offline Kev367th

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« Reply #28 on: February 21, 2006, 10:04:17 AM »
I agree -
The bombsight is far too easy, in fact you really have to try hard to miss lol.

But as I said - How far do you take 'real', 'historically' accurate etc. Most people only want them in as far it suits their game style.
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Offline Pooface

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« Reply #29 on: February 21, 2006, 10:04:59 AM »
Quote
Originally posted by BlueJ1
Porking fuel below 75%. :rofl  Your asking to bring on the wrath of furballers. Before HT made it that 75% was the minimum there was atleast 2 threads a day complaining about porkers/toolshedders.


it should go lower than 75% for sure, but the hardness of a CONCRETE bunker needs to be A LOT higher. since when would shooting a bunker with guns do anything?? it should require large amounts of ord (im really talking about the base porking of dar and ord here) fuel shoulkd go lower than 75%, but it should take a lot more work than 1 lone typhoon for 2 mins