Sounds like the music biz except for a few minor changes...

Dress is always informal - unless you're on stage
There are rarely any women colleages, except for groupies and germs
Egos run the band so be prepared for lots of arguing
Getting the album out in time is paramount so be prepared for overtime
Your coworkers are more colorful with a band
You can have more creative input in the product
Not much 'climbing the ladder' politics, if any
Parties are more frequent and wilder
Job security is less
Job satisfaction is typically higher
The specifics of wages and hours would depend on your experience, but you won't starve, well sometimes.
Pretty much fits any smaller "boutique" type industry. Not sure about the gaming industry, but music is alot of who you know compared to what you know. But if you're good and can produce and have a heart behind it - well most people would rather work with someone that has the those qualities than someone who might have a huge resume and impressive credits...but in the end is hard to work with due to the "primadona" complex.