i think the game we have presented to us today is ten times the one we had in AH1....... for graphics
maybe time to step up the realism?
first off, bomb craters on runways should be a problem for the aircraft using it.
second, when a pilot is killed, the plane should not blow up.
how about if it just lost its icon and rolled over like when a pilot bails out.
FAR too often are planes blowing up, which shows off the lack of debris and decent explosion model, not to mention it wouldnt happen in real life.
as a side move from this, planes should blow up on occasion when fuel tanks are hit repeatedly, or have a slim chance randomizer on fuel tank hits that makes them blow once in a while (higher % chance for cannon over MG)
added to this drop tanks need to be modeled for damage. you hit someones drop tank with a 20mm round and i'm geussing at least 70% of the time you're gunna have a fire ball on your hands.
thirdly, and very importantly imo, when a plane ditches or crashes into the water, there is no spray or surface disturbance. this looks terrible.
fourthly, trees are not sufficiant cover from heavy rapid fire weapons.
finally, why do both tail planes always fall off even if only one has been hit?
just a few ideas, tear em to shreds boys.