Author Topic: B-29's please  (Read 2206 times)

Offline APDrone

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B-29's please
« Reply #15 on: March 14, 2006, 06:07:57 PM »
Quote
Originally posted by ThunderEGG
It's been requested and requested and requested and requested and requested and requested and requested and requested and requested.............

Search the forum first, please.


This is why we will be seeing these requests forever

Search results for 'B-29'
« Last Edit: March 14, 2006, 06:24:24 PM by APDrone »
AKDrone

Scenario "Battle of Britain" 602nd Squadron


Offline ChopSaw

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B-29's please
« Reply #16 on: March 14, 2006, 07:00:06 PM »
Quote
Originally posted by APDrone
This is why we will be seeing these requests forever

Search results for 'B-29'


Ummm.....yeah. :o  That's a good reason too.  Forgot about that one.

Offline SuperDud

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B-29's please
« Reply #17 on: March 15, 2006, 01:30:59 AM »
Try nookie!
SuperDud
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Offline Leslie

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B-29's please
« Reply #18 on: March 15, 2006, 07:23:46 AM »
Doesn't a B-29 need something like a 10,000' runway for upping?  How long are the runways in Aces High?  Just make it so B-29s can only up from sea level airfields with 10,000' runways.  Would be a successful mission to just take off as it is now.   Maybe could have remote B-29 fields 200 miles away from another airfield.  That would be a pretty big map though.

I think B-29s would be fun.  The tailgunner position wasn't remote controlled and had a gunner.   .50 cal x2 and a 20mm cannon...not bad for defense if the remote control problems with "coading" couldn't be worked out for the other gun positions, like with the Arado guns fired by periscope view.

I don't think a radial engine plane could go as high as a block style engine, like the 109 or Japanese equivalent  KI-61 "Tony."  P-51 could get there.  B-29s could cruise at 38,000 feet, but how long does it take to get to that alt?  Think how neat it would be to run into an enemy squadron patrol at 30,000 feet.

Man that would be fun!!!:D




Les

Offline frank3

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B-29's please
« Reply #19 on: March 15, 2006, 10:06:42 AM »
Quote
Originally posted by Leslie
Doesn't a B-29 need something like a 10,000' runway for upping?


A loaded B-29 took approximately a 50 to 55 seconds take-off run to get airborne and many used 8,500 ft. of runway. (entire runway length)

Im not sure how long our runways are though

Offline Lye-El

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B-29's please
« Reply #20 on: March 15, 2006, 10:43:06 AM »
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Originally posted by ChopSaw


The greatest opposition to the B-29 being introduced to the game is its formidable nature.  Two ventral turrets each with twin .50 caliber machine guns.  Two dorsal turrets, one with twin 50's and the other with a quad .50 caliber setup.  The tail gunnery position sported a twin 50 and a 20mm cannon.  Add to this a payload capacity of 20,000 pounds and you have something to worry about.  Not something that does not have a place in this game.


It would make a great field vultcher, and a great dive bomber and you could carpet bomb a field from one end to the other at a 1000 feet. At military power, which it would be run at it, would be faster than an other bomber. The other bombers could be eliminated. No noob would fly anything else. Deathstar indeed.:t


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline frank3

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B-29's please
« Reply #21 on: March 15, 2006, 11:03:55 AM »
I've read it's cruising speed was over 220mph (!!) with it's maximum speed being 300+
Take that to 30k and you'll be invinsible (maybe jets would come in handy here)

Offline Mr No Name

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B-29's please
« Reply #22 on: March 15, 2006, 12:03:48 PM »
B-29 should be here... although a nuke would be just plain ridiculous.  BTW according to boeings website the service ceiling on a B-17 was 35k while the B-29 was just 31k.

And Oh yeah... Pacific Fighters has a B-29 :aok
Vote R.E. Lee '24

Offline frank3

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B-29's please
« Reply #23 on: March 15, 2006, 12:20:40 PM »
Then again, the B-29 was much heavier. And oh well, not many people can find the time to climb to 35k!

Offline Krusty

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B-29's please
« Reply #24 on: March 15, 2006, 12:23:25 PM »
Quote
Originally posted by frank3
A loaded B-29 took approximately a 50 to 55 seconds take-off run to get airborne and many used 8,500 ft. of runway. (entire runway length)

Im not sure how long our runways are though


Our runways in AH are a little over a mile (say, 6000-6500 feet?). Each "tile" is 1 square mile, and an airfield uses one full tile.

There's no way a B29 would be able to take off on AH runways. It would need 2-3 runways end to end just to do it.

Offline ChopSaw

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B-29's please
« Reply #25 on: March 15, 2006, 01:03:16 PM »
Quote
Originally posted by Lye-El
It would make a great field vultcher, and a great dive bomber and you could carpet bomb a field from one end to the other at a 1000 feet. At military power, which it would be run at it, would be faster than an other bomber. The other bombers could be eliminated. No noob would fly anything else. Deathstar indeed.:t


Because of its inherent power it would almost certainly be a perk plane which would put a damper on the situations you describe.  Additionally I doubt even a B-52 could carpet bomb an entire airfield with enough ordnance to do significant damage.  You could pick targets on multiple passes though.  The same as current bombers.

Offline Furball

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B-29's please
« Reply #26 on: March 15, 2006, 01:06:37 PM »
Quote
Originally posted by SuperDud
Try nookie!


i shoulda copyrighted that
I am not ashamed to confess that I am ignorant of what I do not know.
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Offline ChopSaw

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B-29's please
« Reply #27 on: March 15, 2006, 01:08:45 PM »
Quote
Originally posted by frank3
I've read it's cruising speed was over 220mph (!!) with it's maximum speed being 300+
Take that to 30k and you'll be invinsible (maybe jets would come in handy here)


I advocate the addition of the B-29 to the game, but I doubt you would see them at 30K on anything other than an HQ raid.  It just takes too long to get there and when you do, you can't see many of the targets you want to hit.

I'd guess the 262's could have fun at that altitude, especially if they're shooting down a perked B-29.  The 152 should also be a good choice for that altitude and of course the 163's could get there in a jiffy on the aforementioned HQ raids.

Offline ChopSaw

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B-29's please
« Reply #28 on: March 15, 2006, 01:27:17 PM »
Quote
Originally posted by Krusty
Our runways in AH are a little over a mile (say, 6000-6500 feet?). Each "tile" is 1 square mile, and an airfield uses one full tile.

There's no way a B29 would be able to take off on AH runways. It would need 2-3 runways end to end just to do it.


If the fields are a mile on each side, then a runway on the diagonal could be as long as 7,467 feet long under current conditions.  I'm sure something could be worked out even if it meant extending runways.

Offline Krusty

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B-29's please
« Reply #29 on: March 15, 2006, 01:41:49 PM »
Also keep in mind that's just talking wheels up (lol) :)

Don't forget the time it takes to get 200 feet alt to clear the trees at the end of the runway, and forget even the gentlest of hills past the runway. There would be all of a 2% chance of taking off in this game with that plane, even if the runway WERE long enough (lol). Think of a lanc with full bombs and 100% gas. Or a b17 with the same. It's nearly impossible to take off.