Author Topic: Dislike for some of your team players.  (Read 285 times)

Offline FalconSS

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Dislike for some of your team players.
« on: March 30, 2006, 06:50:30 AM »
I'm not mentioning names because they know who they are, and I didn't post to have anyone come here to bash someone else, yet this does happen and I was wondering what do you think it does to team play? For me this question is so LOADED, I'll take it on the chin, anyway what do you think.
Marty McFly

Offline eagl

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Dislike for some of your team players.
« Reply #1 on: March 30, 2006, 07:29:06 AM »
Nobody likes you.

Is that what you were REALLY asking?  :)

Seriously, I had a real answer citing a specific situation, but it's too much like airing my squad's dirty laundry so I won't post it.   I will say that sometimes it comes down to respect.  Two guys who don't like each other can work as a team if they have some level of respect for each other.  Like if your CO is a jack&#$ but is also the best at doing whatever it is your squad does, then maybe you'll do what he says 'cause in the game, he's right.  Or maybe one guy thinks he should be in charge and another guy thinks it's his right, but if they come up with a respectful way of settling things such as a set duel or whatever, then they can still work together effectively.

But if the respect isn't there on BOTH sides, combined with a basic respect for everyone else on the team, then yea it can tear a group apart.  The problem is that the disrespectful one isn't going to be the one who does the honorable thing and leaves.  The "good guy" is more often the dude who bails.

I've been lucky, and in my squad I've seen conflicts resolved in a manner that although unfortunate, were fairly respectful to the group as a whole.

Or maybe I'm waaay off the mark and don't understand your question, in which case re-read the first line in this post :)
Everyone I know, goes away, in the end.

Offline wrag

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Dislike for some of your team players.
« Reply #2 on: March 30, 2006, 07:47:17 AM »
Team?  Are you refering to squad, or country, or both?

If Squad nope great bunch NP.

As to country...  couldn't say that any bother me.  I just go elsewhere, or treat em the pretty much the same as any others within the area.
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline Leslie

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Dislike for some of your team players.
« Reply #3 on: March 30, 2006, 08:35:55 AM »
All fights are life threatening, some to greater degree than others.  Best thing is not to fight if insulted, just leave if possible.  If have to fight, you don't have to win, and you also don't have to lose.

All fights are life and death situations.







Les

Offline EN4CER

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Dislike for some of your team players.
« Reply #4 on: March 30, 2006, 08:36:05 AM »
Valid Question Falcon. I think you already know the answer. Cliché “One rotten apple spoils the bunch.” The bigger the squad the greater the possibility of personal conflicts amongst team members.  If you have good leadership then the problem will get solved quickly. If you don’t have good leadership, someone who does not like to wear the so called “Black Hat” (Discipline another) then you have a problem within a problem and the tension usually snowballs. You have to remember too that squads always change – players come and go. It’s very difficult to keep a good squad going – it requires a little work sometimes and some COs don’t realize that. Some factors that I think make or assist in the development of a good squad are –

1.   Players already know each other – Friends, Co-Workers etc.

2.   The CO is not the Napolean Nazi Self Serving Despot type barking orders “You ditch now and bring me supplies (Yeah OK – sure thing boss – lucky kill shooter is on).”

3.   If a problem is occurring in the squad “Nip it in the butt early.”

4.   When a new player joins or want to join do the “House Cleaning” up front. Explain all the squad rules etc – for example: No foul language, etc.

5.   Lastly and most important – Know the squad you plan to join to begin with – usually solves the problem.

Remember – you’re here to have fun (I hope so) and you pay $15 a month for it plus electricity, internet access, hardware / software expenses to keep PC going, food supplies, etc. There’s mental stress – time you play vs. time you could be doing something constructive, wife ack, etc. Don’t let some knucklehead ruin it for you.

I have to admit it’s a good feeling when you capture a base, kill a CV, or successfully defend a base as a squad. My squad – they don’t require you to participate in any squad activity. The nice thing is that everyone in my squad, when the time is right and the squad needs you the most – they are all there. The CO or anyone else does not have to ask.  That little trait right there sold me on them. Not to mention they’re a great bunch of guys and we have a great time.

Offline lazs2

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Dislike for some of your team players.
« Reply #5 on: March 30, 2006, 08:44:45 AM »
a good rule for a squad is.... If even one person doesn't want the guy to get in... he doesn't.

Another is... No one is required to do anything including flying in the same country... some of the best fights I have had have been against other squaddies.

Another is... try to steal each others kills.    If you can blow up that wingless plane with immunity....  what else can you do to piss the guys off?

It's a game... have fun.

If there are more than zero squaddies you can't stand....

leave the squad.

lazs
Public Relations Officer for the BK's