Author Topic: Actually, HT, I was quite serious  (Read 1189 times)

Offline SlapShot

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Actually, HT, I was quite serious
« Reply #15 on: March 29, 2006, 07:12:50 PM »
Quote
Originally posted by LePaul
How about removing the trees from .5 to 1 mile of the runways?

We *still* have maps with trees blocking airfields, or at least very close.


Skuzzy posted in another thread that if you have a problem with trees near the runway ...

make note of the map and the airfield number and email it to him

... he will then get out the chainsaw.
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Offline ghi

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Actually, HT, I was quite serious
« Reply #16 on: March 29, 2006, 07:46:46 PM »
Quote
Originally posted by hitech
Time to fight is aproximatly the same.

HiTech

 
 But time to rtb/land the kills  for a fighter is 3- 5 min, but a poor GV driver needs few hours to RTB  and land his victories, or on same maps is imposible, to drive back cuz spawns over lakes/sea.

  imop GVers should have a landing spot close to spwan at enemy base

Offline WMLute

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Actually, HT, I was quite serious
« Reply #17 on: March 29, 2006, 08:37:05 PM »
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Originally posted by ghi
But time to rtb/land the kills  for a fighter is 3- 5 min, but a poor GV driver needs few hours to RTB  and land his victories, or on same maps is imposible, to drive back cuz spawns over lakes/sea.

  imop GVers should have a landing spot close to spwan at enemy base


you CAN land at the spawn.  You know that right?
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Offline Curval

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Actually, HT, I was quite serious
« Reply #18 on: March 29, 2006, 09:07:21 PM »
Quote
Originally posted by SlapShot
Skuzzy posted in another thread that if you have a problem with trees near the runway ...

make note of the map and the airfield number and email it to him

... he will then get out the chainsaw.


lol!!!

I di not know that he said he would do that..I'll take note.  Only causes issues sometimes in heavy bombers for me.

What about the mountains at the end of runways...dynamite?  ;)
Some will fall in love with life and drink it from a fountain that is pouring like an avalanche coming down the mountain

Offline RTSigma

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Actually, HT, I was quite serious
« Reply #19 on: March 29, 2006, 10:54:30 PM »
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Originally posted by WMLute
you CAN land at the spawn.  You know that right?



Honestly, thats a coin in the air chance you'll land. Try spawning and then towering without moving. Sometimes you'll get a ditch.

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Offline ghi

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Actually, HT, I was quite serious
« Reply #20 on: March 29, 2006, 11:50:42 PM »
Quote
Originally posted by WMLute
you CAN land at the spawn.  You know that right?

 
 i don't do much GVing, but i don't think that works,never worked before, unless something has been changed with last patch,
 You can't land at spawn close to enemy base , unless no enemy is in icon range, wich doesn't happen if you are in gv close to enemy base,
 imop,The landing spot should be marked somehow, give them a fair chance to land their kills,  are lot of players paying this game for GVs fights only,
« Last Edit: March 29, 2006, 11:55:00 PM by ghi »

Offline Lazerr

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Actually, HT, I was quite serious
« Reply #21 on: March 30, 2006, 01:50:53 AM »
Oh man Yayyyyyy, I remember those days too.  Sad thing is, I usually found some sucker to do it with me! haha!:rolleyes: :lol

Offline 1ijac

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Actually, HT, I was quite serious
« Reply #22 on: March 30, 2006, 02:27:42 AM »
Quote
Originally posted by Toad
If only EVERY map had an improved FT, I'd never mention all this again.

Promise.

* Improved = higher ring of mountains >50k, no troops in FT, no GV spawns in or out or anywhere.



I have to agree with ya there Toad.  A few alterations if they can be achieved easily would be nice to keep fighter town and tank town for what they were intended for.  Add no ords or troops to FT or TT bases and put the 50k+ ring of mountains and put no vehicle spawns in or out of either FT or TT.  Make FT and TT bases uncapturable.

I remember back in Air Warrior they made the capability of taking one base on each country almost impossible to take.  To take the base, not many players knew that it took 60 or 70 or so troops in a short period of time to take the base.  Although we did orchestrate a few successful massive takeovers take a few times, it was just to much trouble to do so.

Personally it doesn't bother me, but if some things were altered, it might keep those that it does affect negatively a little happier and keep those creating conflict from doing so.  
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Offline yayyyy

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Actually, HT, I was quite serious
« Reply #23 on: March 30, 2006, 07:51:03 AM »
Quote
Originally posted by Lazerr
Oh man Yayyyyyy, I remember those days too.  Sad thing is, I usually found some sucker to do it with me! haha!:rolleyes: :lol


yeah it was me and my brother stgr. he was just looking at some site online and clicked an aceshigh link. soon as he did that he called me. for the first couple days all we did was drive PT boats forever and that was fun. then we would go through all the planes on the list until we found one with tailguns, and one of us would up and the other would try to shoot at gv's on the ground (we could never get the lancs in the air) but it was fun, m16's came next, we used m16's until we had enough perks to see what a "tiger" was which we thought was going to be some crazy bellybutton looking tank, but it was just a bigger one. so we upped tigers with our first 50 points we got. and died right away it seemed.

now i look and see newbs doing the same thing lol