Originally posted by wrongwayric
No one seems to want to dogfight in main anymore. Plus, to big of a gap in skill levels. You have a low level, an ok kind of sort of capable, no medium to speak of, then over kill skilled players that usually donn't seek others of their caliber, but prey on the weak. That kind of activity usually leads to guys remembering them and just saying FUG it and going for the HO as he knows he doesn't have a chance anyway. Think i'd be more upset by the lack of motivation to actually capture bases. All people seem to want to do is vultch. Half the players donn't even care about the reset anymore as they aren't on enough or at the time of reset to benefit by it, which is a problem that needs adressed the the AH staff. Map resets are a joke because most players are way bored by the time they happen. Lack of maps also a factor. Think HO whine is the least of the problems.
Wow, that was a LOT of generalization and I don't think much of it is true.
Look at these things you said...
1.
NO ONE seems to want to Dogfight in M.ANot true. Many people are in there for no other reason. Sure lot of guys will make a HO on the first pass. That is true, but that is just survival in the M.A. If you break the H.O. as described by TexM above, a dogfight will almost always break out. Who cares if the guy WANTS to dogfight, you've just made him...
2.
Think i'd be more upset by the lack of motivation to actually capture bases. All people seem to want to do is vultch.[/color]
I thought it was really interesting that these two comments came back to back in your post. 80% of the time, you are going to need to suppress the flights at a base you intend to capture. You can do that by dropping hangers (which is always best avoided) or by 'vulching'.
Avoiding a vulch is even easier than avoiding an H.O. Look out the window, and if it looks vulchy out there you depart from the next base back. This is especially fruitful because upon arrival at the original base, you'll have some speed and altitude, making you the vulture's bane.
3.
Half the players donn't even care about the reset[/color]
Right, but the other half DO care. There will never be 100% strategic, or 100% furball players. That is what sets AH apart. Who cares if 50% want to furball... Go around them and get on with your captures. Sure, they'll cry on 200, but they will find another base to play at.
4.
they aren't on enough or at the time of reset to benefit by it, which is a problem that needs adressed the the AH staff. [/color]
If you're referring to the Perk bonus for the map, you don't need to be online to collect your winning perks, so the 'aren't on at the time' remark isn't valid... And if they aren't on enough of the time, they probably didn't contribute to the win anyhow, and don't deserve a free bonus perk. Just my personal opinion, but I don't think that is broken and I don't understand why you think it is.