#1
Have the ability to manually pick your bomb load, in addition to the preset ones. for example. taking (2) 4k bombs in lancs, and nothing else.
Also, have the payloads set to maximum weight.
Like if you only take 25% fuel, you can use that extra carrying capacity to take more ord.
Maybe while your in the tower a chart would pop up with a list of the ord available for that type of bomber, and a little box that you could check, and a quantity selector, next to each bomb.
Maybe even have a xxxxlbs/xxxxlbs there too, showing how much you have / how much you can carry. This would include fuel. If you exceed your loadout capacity the list turns red.
I think it could make strategic bombing more fun..
#2
When a plane catches fire, the pilot automatically bails in 5 seconds, maybe longer for bombers.
I was in a semi-furball the other day, turnfighting a spit16. I get on the spit16's 6 and he starts running. I check my 6, and see a spit8 on my 6 about 2k back and closing , but knew a teamate was going to kill him..
The 16 breaks, and i abandon my pursuit to keep the spit9 straight. Teamate turns spit into a roman candle, but he's still coming toward me. After about 10-15 seconds of burning, he's 400 back on me, so i had to break, but he gets a nice deflection shot and wastes me.
I didn't break sooner because i was low and slow, and wanted to extend a little, and "knew" that the spit would blow up.
I've done it too, so it's not one sided, just don't think it makes much sense.
A pilot blacks out when wounded, which is out of our hands.
A pilot should want to bail out when he knows his plane is going to blow up.