Author Topic: Best fighter for immediate combat?  (Read 4688 times)

Offline Urchin

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Best fighter for immediate combat?
« Reply #15 on: April 26, 2006, 01:48:03 PM »
Il-2 is a good pick... it can take a great deal of damage, and it handles very well slow.  

Plus it can hang on the prop, which is nice if there is only one guy attacking you.  You can get down to ~100 mph, just take a hit, then climb up and spray while you hang on the prop when the guy overshoots and tries to climb away.  It only takes 1 hit from the 23mm to take off a wing or a tail.

Other than that, anything that accelerates well is a good pick.  El gay if you plan on "extending" before you come back (basically vulching the vulchers), Ki-84/Spit 16 if you are going to try to fight.

Offline Geeb 2

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Best fighter for immediate combat?
« Reply #16 on: April 26, 2006, 01:58:15 PM »
I take it htc fixed the "Glass tail" on the il2?

Offline SlapShot

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« Reply #17 on: April 26, 2006, 02:30:35 PM »
Up a Zeke ... very short take off and as soon as it gets up ... its very dangerous ... plenty of cannon and tons of slow speed manuvering to dodge the vulch attempts until you get up to speed.

Phear the Zeke !!!

I like the Hurri IIC too ... nothing better than getting wheels up and HO the first bastage ya see ... send him home and re-launch if necessary.
SlapShot - Blue Knights

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Offline Urchin

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« Reply #18 on: April 26, 2006, 03:12:50 PM »
Quote
Originally posted by Geeb 2
I take it htc fixed the "Glass tail" on the il2?


I dunno to be honest, but I got shot down the other day by Ghi after I dropped about 30 20mm shells into him from an A8.  He did the "hang on prop and spray" routine, took off a wing and the tail with a couple hits.  

I usually won't do the hang on prop and spray when I'm in an IL-2, mostly because I always get cherry'd when I try it.

Offline DamnedRen

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« Reply #19 on: April 26, 2006, 03:44:15 PM »
The honest reply is don't up from a vulched field. Up from another field, in the plane of your choice, fly to the field the vulchers are upping from and vulch them.

Offline scottydawg

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Best fighter for immediate combat?
« Reply #20 on: April 26, 2006, 04:12:16 PM »
I think it's fun sometimes. I wasn't complaining in my original post, just looking for pointers.

Offline mars01

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« Reply #21 on: April 26, 2006, 04:19:33 PM »
Don't listen to all these wussies saying not to up from a vulched field.  IL2 is great, hurr IIc, Spit 16 - LA7 if you can get it up to speed.

The best feeling is killing vulch dweebs, 9 out of 10 times they can't fight anyway.  Thats why they are vulching!:aok

Offline Schatzi

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« Reply #22 on: April 26, 2006, 04:51:00 PM »
Well, from a gameplay point of view upping at a capped base isnt smart.

I still do it quite often. Killing just ONE of them, or even better, watch them auger greedily trying to get a kill is worth 10 deaths sometimes :).
21 is only half the truth.

Offline scottydawg

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« Reply #23 on: April 26, 2006, 06:02:20 PM »
I'm just here to have a good time.

Offline DamnedRen

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« Reply #24 on: April 26, 2006, 07:48:33 PM »
Quote
Originally posted by scottydawg
I think it's fun sometimes. I wasn't complaining in my original post, just looking for pointers.


I know you're not complaining . There are two sides to the fun :). If we are overhead a field, with a mind to capture it, and someone tries to up from it then plan on dyin alot because the object of those overhead is to take the field with the least amount of damage to it. Don't get me wrong. You will see some groups come to a field and completely egg everything they can but most base captures are completed without doing too much damage to the field.

Anyone who tells you there is a lot of satisfaction after die'n 10x and get one kill is merely saying it because they got so frustrated from getting killed so many times trying to take off from a capped field. It reminds me sort of the game Laura Croft "Tomb Raider". You'd die, reup, die, reup, die, reup and each time you upped you'd find out a little bit more about how to procede. That works fine with a computer AI. But, I'm pretty sure "cheats" were invented because folks just got tired of dyin so much.  AH2 changes that perception of gaming because there are no cheats and that plane overhead may or may not do what you expect because there's a real person behind those sights up there.

Also, you don't have to die to have fun, honest. You can live and have more fun from the accomplishment of flying smart.

Again, if you have lotsa fun trying to up and die alot doing it then rest assured you are also providing others with lotsa fun vulchin you.

If you really like the challenge up from an upcapped field and go to their field and take them on. You start the fight how you want to and enjoy taking it to them where they live.

Hope this helps.

Offline bozon

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« Reply #25 on: April 27, 2006, 01:47:01 AM »
I like to play "cheat death" on vulched fields.
Spawn on the runway, wait for them to strife you and time your ".ef" command just so you hear the hits on the plane as you are safly back in the tower. Waste their ammo and rob them of the kill.

For some reason I find this amusing.

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Offline Schatzi

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Best fighter for immediate combat?
« Reply #26 on: April 27, 2006, 03:06:13 AM »
Quote
Originally posted by DamnedRen
Anyone who tells you there is a lot of satisfaction after die'n 10x and get one kill is merely saying it because they got so frustrated from getting killed so many times trying to take off from a capped field.  



Well, im glad at least YOU know how i feel Ren.


You do not have to stay alive to have fun either......
21 is only half the truth.

Offline bkbandit

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« Reply #27 on: April 27, 2006, 03:25:34 AM »
My secret weapon in that situation isnt even a plane.  I just get in my m16.  Get it goin and just start shootin.  I love seein them com straight at me and just put a whole mess of shells into there cockpit.  If there a couple of fighter around u become a hot target but thats wat u want.  Theres times where i can clear the field myself, other times i give my guys enuff time to get off the ground and put guns to him.  If they didnt kill the fighter hanger chances r they didnt kill the gv hanger.  Dont sleep on the m16.  I have killed sets of low level bombers.  When i base needs to be defended and i dont have the option of another air feild i jump in a m16, its always a good laugh to c a c47 comin in thinkin he safe and then ...... BAM..... u rip his wings off and kill the single troop that was droped before he went down.

Offline RTSigma

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« Reply #28 on: April 27, 2006, 03:45:05 AM »
I tried something new today, upped a formation of KI-67's.

If you are lucky enough to get airborne, idiots will forget about the 20mm's in the tailgun and get trashed by it. Once you get alt and speed, do a circle and get a pal to join you.

Best move I did was a P-38 got smart with me, got low to where my guns couldn't get to him and he actually slowed down and planned on pulling up suddenly to get the kill on me. I kick the rudder hard enough to move the plane and formation to depress the rear gun to spray him like a bug killer on ants.

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Offline mars01

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Best fighter for immediate combat?
« Reply #29 on: April 27, 2006, 10:05:04 AM »
Ren you make it sound like anyone that plays this game a little differently than you isn't really having fun.

Quote
Anyone who tells you there is a lot of satisfaction after die'n 10x and get one kill is merely saying it because they got so frustrated from getting killed so many times trying to take off from a capped field.
Good thing your telling all of us how we feel.  You ever hear of a concept called projection?  Your projecting your feelings about being vulched onto the rest of us and can't believe anyone would have a different expieriance.  I can gaurantee you if I die ten time I could care less, i'm in it for the challenge.  I don't findx flying to a base and vulching much of a challenge anymore, but that is just me. :aok

Quote
Again, if you have lotsa fun trying to up and die alot doing it then rest assured you are also providing others with lotsa fun vulchin you.

Ahh now you are starting to get it.  This game isn't always about having to live or kill someone to enjoy it.  For a lot of us it is the challenge to do the things people such as yourself don't think can be fun or happen for that matter.  I.E. Furballing in a hog or jug, upping from a capped field.  You hit the nail on the head with this one.  The reason I don't get upset if I die, is because I keep in mind that my death created some of the fun in this game.




Quote
I tried something new today, upped a formation of KI-67's.
Get someone to gun for you too and watch em die. :D
« Last Edit: April 27, 2006, 10:07:27 AM by mars01 »