Author Topic: Spit 14 vs Spit 16  (Read 2655 times)

Offline bozon

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Spit 14 vs Spit 16
« Reply #30 on: April 27, 2006, 06:54:06 AM »
Quote
Originally posted by RTSigma
I fly the Spit16 from time to time (my squad is considering going British planes only as well) and pretty much that is the only real plane to use out of the Spitfire family. Aside from maybe the SeafireIIc for carrier ops and the occasional 9 or I for fun.
 

I don't know why the 8 doesn't get more use. I tried it and it's sweet. Biggest advantage is that it has longer range than the P47D11, plus can actually fight even with 100%. It also outturns the 16, at least from the little I tried.

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Offline Guppy35

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Spit 14 vs Spit 16
« Reply #31 on: April 27, 2006, 07:25:04 AM »
Quote
Originally posted by bozon
I don't know why the 8 doesn't get more use. I tried it and it's sweet. Biggest advantage is that it has longer range than the P47D11, plus can actually fight even with 100%. It also outturns the 16, at least from the little I tried.

Bozon


Yep.  I prefer the Spit 8 too.   The 16 drivers try and turn with you and that doesn't work unless it's a really good 16 driver.  The extra range helps as well.

The funny ones are the guys who try and out roll you in the 16 but always roll out level.  I don't even attempt to roll with em, instead just anticipate where they'll roll level again and shoot em :)
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Offline mars01

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Spit 14 vs Spit 16
« Reply #32 on: April 27, 2006, 07:54:10 AM »
Quote
Yep. I prefer the Spit 8 too. The 16 drivers try and turn with you and that doesn't work unless it's a really good 16 driver. The extra range helps as well.

The funny ones are the guys who try and out roll you in the 16 but always roll out level. I don't even attempt to roll with em, instead just anticipate where they'll roll level again and shoot em


Yep me too.  I have been flying the 8 a lot, if you count 8 hours a month a lot LOL.  I love getting over confident 16 drivers.  I always imagine their reaction back in the tower.  "Uhhhh I thought the 16 was untouchable LOLH"  And like Dan said, if you get a good 16 driver the fight is on and a lot of fun. :aok


I thought it was funny Sigma left out the 8 all together.  Maybe you boys should start flying more spits and leave the 16 for the newbs :D.:aok

Offline Kev367th

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Spit 14 vs Spit 16
« Reply #33 on: April 27, 2006, 08:15:39 AM »
Quote
Originally posted by Guppy35
I hate to repeat myself but I'll do it...just this once :)

How bout a 1943 clipped wing low alt Spit and forget the 16? :D



You just know it would get perked, and become the earliest (1943) perked plane in the game (by a long way).
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Offline Bronk

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Spit 14 vs Spit 16
« Reply #34 on: April 27, 2006, 09:12:23 AM »
Quote
Originally posted by Guppy35
I hate to repeat myself but I'll do it...just this once :)

How bout a 1943 clipped wing low alt Spit and forget the 16? :D




See my first post in this thread.


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Offline Jester

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Spit 14 vs Spit 16
« Reply #35 on: April 27, 2006, 10:13:26 AM »
Would settle just for the following:

SEAFIRE LF Mk. III


SEAFIRE XV


!  :aok
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Offline Guppy35

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Spit 14 vs Spit 16
« Reply #36 on: April 27, 2006, 10:57:29 AM »
Quote
Originally posted by Bronk
See my first post in this thread.


Bronk


It was the reason I posted the photo again Bronk.  Saw you were on the Spit XII bandwagon and figured I'd better join ya :)

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Offline Angus

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Spit 14 vs Spit 16
« Reply #37 on: April 27, 2006, 01:03:57 PM »
It would be what?
Faster than any of the AH Spits on the deck with the roll rate of the XVI and the XVI gun package?
ROC?
1943 RAF, but a perked one :cry
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline Karnak

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Spit 14 vs Spit 16
« Reply #38 on: April 27, 2006, 01:19:47 PM »
Quote
Originally posted by Angus
Faster than any of the AH Spits on the deck with the roll rate of the XVI and the XVI gun package?

It wouldn't have the same gun package as the XVI.  It would have the same gun package as the VIII and IX.
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Offline Kev367th

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Spit 14 vs Spit 16
« Reply #39 on: April 27, 2006, 04:12:20 PM »
Quote
Originally posted by Angus
It would be what?
Faster than any of the AH Spits on the deck with the roll rate of the XVI and the XVI gun package?
ROC?
1943 RAF, but a perked one :cry


You think there'd even be the slightest chance of not perking a Griffon Spit, (even if it is a Mar/Apr 1943 one) after all the moans over a Merlin 266 Spit XVI?
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Offline Angus

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Spit 14 vs Spit 16
« Reply #40 on: April 27, 2006, 06:49:30 PM »
Karnak: Look at Guppy's picture.
.50 and a Hispano yes?
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline Guppy35

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Spit 14 vs Spit 16
« Reply #41 on: April 27, 2006, 09:41:42 PM »
Quote
Originally posted by Angus
Karnak: Look at Guppy's picture.
.50 and a Hispano yes?


20 2mm and 4 303 on a Spit XII
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Offline Raptor

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Spit 14 vs Spit 16
« Reply #42 on: April 27, 2006, 09:58:15 PM »
I say give the 16 21lb boost and perk it. I wouldn't mind the extra power as long as it were perked. As it is now I just hate being 8k, diving after 1 plane (usually an la7) and climbing back up to 8k to have a spit16 on the deck with less E follow me all the way up.

Offline Kev367th

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Spit 14 vs Spit 16
« Reply #43 on: April 27, 2006, 10:09:52 PM »
Raptor -

XVI
1) It would be 25lbs not 21lbs boost.
2) Perk it and it becomes another AH hanger queen. It may be a good allrounder buts it's nowhere near being good enough to survive in the MA perked.
3) WEP only lasts 5 mins then your back to a standard 18lbs. Interestingly Spit pilots routinely exceed the 5 mins 'advised' NOT mandatory WEP limit. In one case for over 30 mins.

Merlins were very robust motors, on the rare occasions a Lanc would lose one shortly after takeoff it was unknown for the pilot just to push the other threes to the 'stops' for the rest of the flight.

XIV
Should be given 21lbs to make it worth its perk price.

XII
Same as the XVI, would hazard it wouldn't be in the top 10-15 speed demons, and thats its main attribute. Was for chasing down early model 190's, not D9's or late model 109's that are all free in the MA.
« Last Edit: April 27, 2006, 10:13:34 PM by Kev367th »
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Offline SAS_KID

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Spit 14 vs Spit 16
« Reply #44 on: April 27, 2006, 10:58:40 PM »
Quote
Originally posted by bkbandit
i mess with the 47s sometimes(when i need to hit towns).  I like the d model better, for me the biggest difference between the two is that the d has dive brakes and the n doesnt.  The n is faster but u only c 470 at 30k and with ur wep blasting.  And at 30k ur goin to be really lonely.  They both feel heavy but the n rolls better and i think turns alittle sharper. But when u put that big nose down and u pack on too much speed the dive brakes save u from eating the deck. And that jug aint no turn fighter.

The spit 16 i feel should be perked at least some.  It puts the other spits out of business.  Only other spit u might run into is a seaspit.  Since alot of the fights in ah happen below 10k i think the spit 16 is superior to the 14.  The only thing that would keep the spit 16 from being perked is the ammo load.  Against a set of lacs ur more likely to run out of ammo then takein them down.  Its like 500 mg and 200 cannons, if u go 4 a snap shot u might be screwed later on.  All the planes i run hav 50 cals and 200 rounds wouldnt cut it.


yea the 47D doesn't have dive brakes i hope you know they are dive flaps which help pull you out of a dive at compression speeds which in the first place you shouldn't be going that fast on an attack run. If that thing had dive brakes it would look like an over blown SBD:t  But then again the D11 is probably the best 47 in horizontal manuveralbility and the N the best at the vertical. I myself prefer the D11
Also if you can't take down lanc's with the 16's ammo load then you are using to much ammo i find lancs a lot easier to take out just put like 25 cannons into the elevator and it will flop up like a fish or you can take it out with like 5 cannons into the face. And the guns are great for snapshots for if you run out of ammo doing a snpashot then its not a snap shot. in a snapshot you really should tap the trigger then set up for another shot for thats all the time you get. Plus you should be able to get at least 5 kills with the load out i bet hoarach could get like 15kills MISTER AWWW ONLY 15KILLS TO LAND DANG PW STILL HAD 8 CANNON AND 1400 50 CALS left yeeesh leave some for me :):rofl he scored 2 more kills than i did in 2 sorties in the 1337 KI 61.
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

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