Originally posted by Kweassa
Not isolation - but total integration.
A part of the Combat Tour-ish AI mission planning system can be integrated into the MA system,
I have always thought that supply and reinforcement needed to have a more viable role in any RPS venture and even in the MA.
Brdiges are not used well, nor are trains and barges form what I can tell (and the trains need some fixing up graphically).
You'd think roundhouses and railyards would be high priority targets so base porking wasn't the only blood sport. And it might give more diverse targets for the buffsters and the tankers.
Also, shipping convoys should have some value. Merchantment ranging from single, medium class ships of a fewk tonnes to convoys with multiple freighters, tankers, etc. You escort one safely, x perks. Sink one, x perks.
The Desert war, the Pacific theatre . . . shipping was the key.
Ground warfare could play a great role in taking strategic rail passes, junctions, cities with major switchyards . . . etc.
It does sound vastly superior to the MA hamster wheel. The immersion missions in the Axis Allied arena have been the most superior experience I have had in this sim. In Air Warrior it was the historical events. We do need something along those lines with enough participants to make it sing. I fear that the ToD thing is going to devour all resources and end up killing the party. At this point, can expectations ever be met? Best perhaps to start with small, implementable changes and work toward something akin to what you've suggested.
Sakai