Coincidently.. this went out on the squad e-mail list today:
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"Wanted to give the community a quick heads-up on a bit of news. As some of you have probably read, we at Cornered Rat Software have been pursuing a publishing partner for retail distribution of WWIIOL. We've been at this since we started, because we feel that the additional visibility of having our game on the shelves of software stores across the country and around the world will bring us a much larger audience than would be possible if we only distributed the game online. Unlike many games, the world we're building works *better* with more people in it.
CRS has recently found such a publishing partner. Strategy First will be handling retail publishing of WWIIOL for the US, Canada, Mexico, Puerto Rico, all US territories and US Military Installations, Australia, New Zealand, Singapore, Hong Kong, and Thailand. Strategy First has strong relationships with the largest distributors, ensuring WWIIOL will be available in the largest retail outlets.
This retail publishing agreement means that WWIIOL will be available only through retail outlets in mid 2001. The price for the retail release has not yet been set. This retail publishing agreement will help ensure WWIIOL has the best chance for success.
We are still exploring retail publishing agreements with a number of large overseas companies towards a simultaneous worldwide retail launch, including the entire Pan European Territory (UK, Europe and Scandinavia) and the Pacific Rim.
You should expect to see a formal press release concerning this news in the coming weeks.
In addition to the retail price, there will be a flat rate subscription fee to subscribe to Playnet.com, our online publishing partner, which will include free patches, updates and utilities as well as access to an extensive set of player services. The flat rate fee has not yet been set.
Development continues at a rapid pace. We expect to have all 5000+ of you who signed up for the closed beta actively participating in testing by early January. No date has been set for open beta testing.
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Mark "Snail" Pribe
Executive Producer
Cornered Rat Software/Playnet Inc."