Originally posted by fuzeman Reading this thread got me thinking so you all better DUCK!!!This is more a wish list item and will post it there soon after I post here.I do think the lack of lethality does take away from the training somewhat. However, I also completely understand the reason there is no lethality there and I wouldn't change that at all. As an idea would this be possible. Have some way of tracking the damage that would have been inflicted and give the pilots some feedback.You could have items show red/damaged in the Damage screen as they are hit but not effect the performance. Tie this together with the smoke so when a plane would reach that 'non-powered and controllable' flight or that shot to the pilots forehead his/her smoke would automatically come on. We could even add another color to signify a 'dead plane or pilot' color. This accumulated damage on the damage screen or the dead mans smoke could be reset with a keystroke or dot command.I fear the needed programming would be too much given the focus on TOD which we all want on the fast track to completion. Also, knowing nothing of how the programming does damage, this might not even be possible without major changes which I'm sure HTC doesn't want to do. And 'doesn't want to do' is not a negative on them. Liken that remark to putting a fifth wheel on a car, why do it.http://www.hitechcreations.com/forums/showthread.php?s=&threadid=165025