Author Topic: Post your opinion of CFS2  (Read 926 times)

Offline Rickenbacker

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Post your opinion of CFS2
« Reply #15 on: November 02, 2000, 09:33:00 AM »
I like CFS2 (reviewied it for a swedish mag and gave it a little over 90%). Compared to AH it is, naturally, crap. Compared to most any offline sim, though, it's one of the best combat simulations ever.

Really really stupid stuff:
- You hear other planes fly by your plane.
- You can't turn off the text radio (that I could find anyway).
- The installation is 1GB, yet still needs the CD in the drive.

Cool stuff:
- The interface looks fresh, with the cartoony graphics and good music.
- Great graphics, sounds, radio chatter.
- Decent FM's, the best I've seen in any sim outside AH/WB. First MS sim you can actually spin in.
- Your japanese wingmen speak japanese, not heavily accented english  .



------------------
        Rickenbacker (Ricken)

                -ISAF-
the Independent Swedish Air Force

Offline Replicant

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Post your opinion of CFS2
« Reply #16 on: November 05, 2000, 05:32:00 PM »
Well, I ordered it today so I'll see what it's like.  Nice to have for an easy break I guess.

What I'd like to know is are there downloadable planes for CFS2 (not old CFS ones)?

Regards

'Nexx'
NEXX

Offline mason22

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Post your opinion of CFS2
« Reply #17 on: November 06, 2000, 02:10:00 PM »
eye candy....for screen shots, is the gist of it.

views suck. it's like flying in a tunnle with a zooming telescope. FR choppy. anytime a new graphic (ie water splash, or explosions) is loaded it pauses.

we are spoiled with AH....and i like it!!!!  

i may entertain the thought of trying out IL-2 Sturmovich. it will have up to 32 multi players. which for me, means only 31 people that can kill me instead of 100!!

but still...i think i'm sticking around here for a loooooooooooooong time.  

Offline wells

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Post your opinion of CFS2
« Reply #18 on: November 06, 2000, 09:39:00 PM »
I've been waiting for the next generation Pacific sim for a long time, so I bought it...even though CFS1 was very disappointing.  Compared to CFS1, it is better.  The 3d models are really very good, wheels turn, shocks work, cowl flaps and canopies open, wings fold, engine coughs out smoke at startup, textures are very good, the planes actually look like worn metal and not just painted.  I love landing on carriers...they pitch and roll in the water (which one can apparently set up in the .cfg file for the ship).  Whereas CFS1 used models that were 3 times too large, CFS2 learned from that mistake and everything appears to be proper scale and you can still make out aircraft detail at over 1000 yrds, even in low res (I'm limited to 800 res with a 25" TV).  

As for flight models, they are a little bit better than CFS1, but they lack in feel.  Compression effects are lacking in most planes, especially the zekes.  The flaps make no lift, so carrier takeoffs with a full load of bombs or drop tanks is impossible.  The Betty flies like a fighter, being 50 mph too fast and the gun data is all porked in favor of the Japanese.

I was disappointed in the 2d cockpits.  Since they are bitmaps, I don't know why they just didn't take a screenshot of the 3d cockpit, save it as a .bmp and use that for a 2d cockpit.  I was disappointed that only 7 planes or so are flyable, while twice as many are AI planes.  Although they can be made flyable, they have no 3d or 2d cockpits...waste of a good plane model if you can't fly it!  It's fun enough for an offline sim.  Apparently, there are no patches planned.  Why patch when the community can do it for you?  I'm disappointed that a company such as MS should appear to have a resource problem.