I don't think so - for all of the reasons specified in the other thread.
At this point in the game, I'm just hoping we can get some minor changes that would enhance playability. Even without the control changes, just having a decent bridge view gives the CV defense a boost.
Too bad about the plane control vs vehicle control problem preventing us from taking active control. Maybe something could be coded for a dot command (.circle port .circle starboard .zigzag?)
IMHO the CV battles are the best - you get both camps (furballers and landgrabbers) participating, the fighting is intense, and every unit coded into the game is involved (shore guns, cruiser guns, vehicles, fighters, bombers, the CV, PT boats, and even enemy CVs).
Fully manned with gunners and a skipper, my experience from the other night shows me the a CV can hold its own in the face of heavy opposition. The "automatic" evasion tactics like circle and zigzag would be nice, but the simpler fix of a better viewing position for the commander will go a long way towards making the CV more survivable through better situational awareness.
EagleDNY
$.02