Author Topic: Buffs bailing out- now epidemic  (Read 1828 times)

Offline Birddogg

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Buffs bailing out- now epidemic
« Reply #15 on: July 23, 2006, 12:57:37 PM »
Perk the bombers. :)

Offline EagleDNY

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Post Flight Evaluation / Results
« Reply #16 on: July 23, 2006, 01:00:20 PM »
As it is now, there is no cost to bailing out of a perfectly good set of bombers.  You just end up back in the hanger.  Perhaps some kind of post-flight evaluation  & results (consequences) might help - insert it before they get back to the hanger.

Something like this:
You land successfully...   quick 5 second video of your crew chief saying welcome back sir!  Maybe some stats (elapsed time, kills & assists, hit percentage, etc).

You ditch on the field, or land a shot up aircraft at your base...  15 second video of your crew chief (think of the guy from Baa Baa Black Sheep ;) ) screaming "You college-boy PUKE... how in the hell do you expect me to fix this aircraft?  They can train monkeys to fly better than that... etc", then you end up in the hanger.

You bail out successfully...  15 seconds of you walking home through the wilderness, followed by 15 seconds of your crew chief screaming "Boy, where the hell is my aircraft?  At least a monkey would've brought it back when he was finished with it..."

You bail out and are captured...  15 seconds of you tunnelling out of the enemy prison camp, followed by 15 seconds of you skulking around running home, followed by 15 seconds of your crew chief screaming "Back again eh?  I suppose you think I'm going to let you have one of my aircraft..."

You get killed...  15 seconds of your miraculous recovery in a military hospital, followed by 5 seconds of your crew chief saying "welcome back sir!"

You get the idea.  The delay times and consequences could vary (maybe not bringing home your plane changes the minimum ENY for that player for a short period?) Just something so that there is an incentive to bring home a plane, or at least get back out of enemy territory before you bail.

EagleDNY
$.02

Offline pluck

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Buffs bailing out- now epidemic
« Reply #17 on: July 23, 2006, 01:04:17 PM »
Quote
Originally posted by AWRaid

Speaking of rank system thats a good idea in general barring any other changes. At the beginning of each campaign everyone starts at rank 0 or whatever you want to call it. As you gain rank by success you gain access to more 'newer' aircraft. This would almost model the actual progression of aircraft in ww2 as well. Although you'd probably need either bigger maps or make it harder to capture bases so we'd actually make it to the later tier fighters/bombers but hey. If you really want to get hardcore you could make seperate trees for fighters/bomber/attack 'sorties' and limit access -- attack ranked players get the good ground attack aircraft and dive bombers -- bomber ranks get the bombers esp the heavier ones and fighter of course gets the fighters.


if you were to ask me, rank is one of the reasons we see dweebness.  rank is really easy to manipulate.  no offense to bomber guys, but taking bombers to a factory and dropping ord on clusters of buildings with little to no resistance isn't exactly skillful in my mind.  others only fly in hoardes, and you only really encounter them when your on the runway. spawn camping? rank or score should be left alone.  it's not an accurate gauge to determine how good/bad you fly.  what you describe sounds more like the CT:aok if this system were ever implemented in the MA, which will never happen, then you would need many more rules to govern the game to actually reward fair gameplay rather than hoarde/dweeb mentality.
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Offline Lusche

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Re: Post Flight Evaluation / Results
« Reply #18 on: July 23, 2006, 01:22:33 PM »
Quote
Originally posted by EagleDNY
You bail out and are captured...  15 seconds of you tunnelling out of the enemy prison camp, followed by 15 seconds of you skulking around running home, followed by 15 seconds of your crew chief screaming "Back again eh?  I suppose you think I'm going to let you have one of my aircraft..."
$.02


Nice, but that people would still rather like to see 45 seconds of animation instead of flying 20 minutes home, wouldn´t they?
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Offline viper215

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Buffs bailing out- now epidemic
« Reply #19 on: July 23, 2006, 01:56:02 PM »
There is these 3 guys from a squad....I dont want to name names so ill look away and type...tunes..tunes2..tunes3 from the LCA who do it all the time they take lancs kill the town as soon as someone ups they bail out.
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Offline Mugzeee

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Re: Post Flight Evaluation / Results
« Reply #20 on: July 23, 2006, 02:44:45 PM »
Quote
Originally posted by EagleDNY
As it is now, there is no cost to bailing out of a perfectly good set of bombers.  You just end up back in the hanger.  Perhaps some kind of post-flight evaluation  & results (consequences) might help - insert it before they get back to the hanger.

Something like this:
You land successfully...   quick 5 second video of your crew chief saying welcome back sir!  Maybe some stats (elapsed time, kills & assists, hit percentage, etc).

You ditch on the field, or land a shot up aircraft at your base...  15 second video of your crew chief (think of the guy from Baa Baa Black Sheep ;) ) screaming "You college-boy PUKE... how in the hell do you expect me to fix this aircraft?  They can train monkeys to fly better than that... etc", then you end up in the hanger.

You bail out successfully...  15 seconds of you walking home through the wilderness, followed by 15 seconds of your crew chief screaming "Boy, where the hell is my aircraft?  At least a monkey would've brought it back when he was finished with it..."

You bail out and are captured...  15 seconds of you tunnelling out of the enemy prison camp, followed by 15 seconds of you skulking around running home, followed by 15 seconds of your crew chief screaming "Back again eh?  I suppose you think I'm going to let you have one of my aircraft..."

You get killed...  15 seconds of your miraculous recovery in a military hospital, followed by 5 seconds of your crew chief saying "welcome back sir!"

You get the idea.  The delay times and consequences could vary (maybe not bringing home your plane changes the minimum ENY for that player for a short period?) Just something so that there is an incentive to bring home a plane, or at least get back out of enemy territory before you bail.

EagleDNY
$.02

Only if Fighters, Gvs and all other game rides including gun emplacements are part of your master plan.
$.03

Offline Mugzeee

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Buffs bailing out- now epidemic
« Reply #21 on: July 23, 2006, 02:47:55 PM »
Quote
Originally posted by pluck
if you were to ask me, rank is one of the reasons we see dweebness.  rank is really easy to manipulate.  no offense to bomber guys, but taking bombers to a factory and dropping ord on clusters of buildings with little to no resistance isn't exactly skillful in my mind.  others only fly in hoardes, and you only really encounter them when your on the runway. spawn camping? rank or score should be left alone.  it's not an accurate gauge to determine how good/bad you fly.  what you describe sounds more like the CT:aok if this system were ever implemented in the MA, which will never happen, then you would need many more rules to govern the game to actually reward fair gameplay rather than hoarde/dweeb mentality.

Rank dweebness is rampant in all Vehicles of the game. You got yer Campers...yer Pickers...yer vulchers...and yer porkers.
Its all HTCs fault.
PS...the new game HTC has been working on will be the place for immersion freaks to get their fill.

Offline Mugzeee

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Buffs bailing out- now epidemic
« Reply #22 on: July 23, 2006, 02:48:49 PM »
Quote
Originally posted by viper215
There is these 3 guys from a squad....I dont want to name names so ill look away and type...tunes..tunes2..tunes3 from the LCA who do it all the time they take lancs kill the town as soon as someone ups they bail out.
Sounds efficient enuff. :D

Offline Booz

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Buffs bailing out- now epidemic
« Reply #23 on: July 23, 2006, 02:58:21 PM »
Quote
Originally posted by pluck
if you were to ask me, rank is one of the reasons we see dweebness.  rank is really easy to manipulate.  no offense to bomber guys, but taking bombers to a factory and dropping ord on clusters of buildings with little to no resistance isn't exactly skillful in my mind.  


 Perhaps not, but bailing them at that point has a huge negative impact on rank. So it's not them, it's the "win the war at all cost" crowd thats bailing.

Offline Elfie

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Buffs bailing out- now epidemic
« Reply #24 on: July 23, 2006, 03:03:59 PM »
Quote
Originally posted by mussie
How about somthing like the kill message

"Wuss Bag Bailed From 3 Perfectly Good B-24's"

I would like to see that come up like a kill message does.....


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In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline EagleDNY

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Re: Re: Post Flight Evaluation / Results
« Reply #25 on: July 23, 2006, 04:08:16 PM »
Quote
Originally posted by Mugzeee
Only if Fighters, Gvs and all other game rides including gun emplacements are part of your master plan.
$.03


You can't really ditch a gun emplacement.  Fighters I could see, GVs the problem is driving them all the way home from the spawn, which is probably too much to ask.

The delay in reupping wouldn't be much of a dis-incentive, but it would be something.  I think perhaps a system that raised your minimum ENY each time you failed to bring a ride home might be a better solution, but it would be a lot of programming time to spend on a problem that would be solved if we just flew a forward air defense and intercepted the bandits before they dropped.

EagleDNY
Another $.02 - they start to add up....  
;)

Offline Mugzeee

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Buffs bailing out- now epidemic
« Reply #26 on: July 23, 2006, 06:09:15 PM »
Combat Tour is the up and comong place for yous scenario "emersion" freaks.... you only have to wait 2 more weeks
PS... $0.0 no charge.

Offline Campi

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Buffs bailing out- now epidemic
« Reply #27 on: July 23, 2006, 09:34:24 PM »
one of the problems with bailing out of a bomber... I do it... only.. and i repeat Only when I totally miss my target... which happens from time to time.. If i was under attack and sisnt calabrate my sight correctly... I dont want to spend 30 some minutes returning just to "land" so i can take off and try again... hit enter 9 times.. and chute once.. then poof youre back... is much better...

but again, I dont do it.. .if I just got finished hitting somewhere... then I fly back.... of course... I never notice what points i get, when I do destory a few hangers, or even town buildings... the kill counter never comes up... maybe i'm doing something wrong?

Offline Oleg

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Buffs bailing out- now epidemic
« Reply #28 on: July 23, 2006, 10:49:30 PM »
Just perk formations, it will solve many problems.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
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Offline thndregg

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Buffs bailing out- now epidemic
« Reply #29 on: July 23, 2006, 11:06:06 PM »
If, on the rare occasion I miss  my drop on a CV, for example, instead of bailing out, I'll take my B26's into the line of fire and hopefully drag off a few kills. If I get totally blown out of the sky, fine. Great for them. If I live through the firefight and  drag off a few kills, all the more incentive to land.:cool:
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