Radar now as is, is ok but could become more of a important part of battle with some changes.
Right now, global dar is controlled by HQ. If its up we got dar everwhere, down None at all. 1st proposed change. if HQ is up same as is now, you can see whats happening on clipboard everywhere in your country.
1st change, no more seeing dar bars deep into enemy lands, enemy shouldnt be able to see a dar bar of enemy forces anywhere in thier own
land. i shouldnt be able to look at clipboard and see a enemy dar bar 10 sectors into enemy country. But to give some warning of a attack inbound, front line bases could give a dar bar visable say up to 25 to 50 miles beyound front lines into enemy land.
2nd proposal, tied to 1st. as it is now, killing a base radar tower does
really nothing, if i still got a dar bar counter to go by, ill find u. i can see dots of planes along way away.
could do this 2 ways. either 2 radar towers or 1 working both, 1 tower short range for dot dar, 2nd tower for dar bar coverage. keep dot range as is, but have a seperate dar bar range setting say 40 miles( so it can cover frontline bar coverage, and also so if you kill that base tower it wont
leave a huge dar hole in the line).
now if you kill the base radar tower or towers, it knocks out the dot and bar coverage from that base, in effect making a small gap in dar defence line. but if it has other friendly bases close enough by then the gap wouldnt be very big, if at all. you would need to kill bases near by too.
now before you say, but dar tower is too easy to kill, well in RL it wasnt easy to kill because of thier construction, Germans found that out during BOB. so i say, just reup time small, 15 to 30 mins (depending on dar factory status).
now to tie in HQ. HQ up dar works everywhere like now (xcept in enemy land). if HQ is killed, then like now you get no dar inflight. But if a base has a dar tower up, if your in the tower or you upped from THAT field, you can see the bases local radar coverage (12 mile dot, 40 mile bar), but ONLY THAT field. bases shouldnt lose total dar because HQ is down. HQ is just a info gathering, despencing point. Dar should work at local leVel if the base has working towers.
make HQ important again, if it dies, hard code it to stay down 3 hours without player resupply. also make it need 20 or so resupps. too eaSy to run in 10 and get HQ up after the hard work the enemy did to bomb it.
CV dar should work like base dar, maybe make it alittle longer ranGe on bar coverage to simulate recon patrols. maybe 15 mile dot, 50 mile bar coverage.
just a suggestion.
whels