Author Topic: Game crashes when i try to go to an arena  (Read 346 times)

Offline Tracer-15

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Game crashes when i try to go to an arena
« on: August 15, 2006, 05:08:52 PM »
I played the original AH on my older pc and thought it time to get back into it.  I have a P4 2.8ghz with 512MB RAM.  I installed the game no problems and the plane cache loaded fine.  I can navigate all the menus including the ones to the arenas.  But as soon as i try and play a game even the offline practice it crashes to the desktop.

Offline OOZ662

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Game crashes when i try to go to an arena
« Reply #1 on: August 16, 2006, 12:48:23 AM »
Post a DxDiag output, or at least what kind of video card you have as well.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Tracer-15

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Game crashes when i try to go to an arena
« Reply #2 on: August 16, 2006, 01:41:52 AM »
DXDIAG shows DirectX 9.0c.  And i have a retarted intel integrated graphics system.  64MB.

Offline OOZ662

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Game crashes when i try to go to an arena
« Reply #3 on: August 16, 2006, 01:47:18 AM »
Integrated graphics cards won't run the game correctly. You can try unchecking the "Hardware Vertex Proccessing" option in the Video Settings screen. The game will still perform poorly and I believe the graphics will be horrible. I'm not sure about the latter.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Schatzi

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Game crashes when i try to go to an arena
« Reply #4 on: August 16, 2006, 03:48:53 AM »
Tracer, we meant let the dxdiag run and "Save info as text". then post the first third here, since it gives us all the info we need about your hardware....


But integrated graphics 64MB doesnt sound like it can handle AH.

Try running 600X800 res, 128 tex res and preload nothing. If you can get into the game, change all the graphics detail to performance, disable skins and all effects.

But you will probably still get stutters and poor FR.


I seriously recommend you get a graphics card.
21 is only half the truth.

Offline Skuzzy

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Game crashes when i try to go to an arena
« Reply #5 on: August 16, 2006, 06:51:55 AM »
Do what Schatzi said and make sure the 'hardware vertext processing' option is not checked.  Also be sure to check with Intel (http://www.intel.com) for the latest driver for the graphics chip.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Tracer-15

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Game crashes when i try to go to an arena
« Reply #6 on: August 16, 2006, 09:49:44 AM »
------------------
System Information
------------------
Time of this report: 8/16/2006, 10:45:49
       Machine name: INSIGNIA-PC
   Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
           Language: English (Regional Setting: English)
System Manufacturer: vpr Matrix, Inc.              
       System Model: D300A                          
               BIOS: BIOS Date: 08/11/04 23:53:41 Ver: 08.00.08
          Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz
             Memory: 502MB RAM
          Page File: 365MB used, 861MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller
     Manufacturer: Intel Corporation
        Chip type: Intel(R) 82845G Graphics Controller
         DAC type: Internal
       Device Key: Enum\PCI\VEN_8086&DEV_2562&SUBSYS_56418086&REV_01
   Display Memory: 64.0 MB
     Current Mode: 1024 x 768 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: ialmrnt5.dll
   Driver Version: 6.14.0010.3762 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 2/10/2004 21:10:08, 36415 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: ialmnt5.sys
    Mini VDD Date: 2/10/2004 21:17:06, 681469 bytes
Device Identifier: {D7B78E66-6622-11CF-84ED-4B76A0C2CB35}
        Vendor ID: 0x8086
        Device ID: 0x2562
        SubSys ID: 0x56418086
      Revision ID: 0x0001
      Revision ID: 0x0001
      Video Accel:
 Deinterlace Caps: n/a
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Not Available
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

Well as for vertexing those options arnt even clickable.  They are locked off.  And for the new graphics card side, my mobo doesnt have an AGP slot.  Major base model suckage.

Offline Skuzzy

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Game crashes when i try to go to an arena
« Reply #7 on: August 16, 2006, 11:17:37 AM »
Definately set the "Maximum Texture Size" to 128 in the game's "Video Settings".  Set the resolution to 800x600.

And go to Intel's WEB site (http://www.intel.com) and get the latest driver for the 82845G video chip (use the search box on thier site).
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline RedOne2

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Game crashes when i try to go to an arena
« Reply #8 on: August 20, 2006, 10:44:41 PM »
I'm having that same problem right now, I've been playing for months now maybe a little over a year now, never no problems... But for some reason now when I try to play, I'll open the game, click online arenas and I get a white screen, then it crashes and kicks me out bat to desktop with a report window open, I thought well maybe it's just the online arenas, so I tried offline practice, and the same thing, I tried running a 8 player game same thing... So finally I said the hell with it, deleted AH all together, and re downloaded again, installed it, and gave it a try again, and what do you know, the same white screen, then back to desktop with report window open again.... What's going on? :mad: :mad:


Time of this report: 8/20/2006, 23:26:45
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
System Manufacturer: Dell Computer Corporation
System Model: Dell DE051                  
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A00
Processor: Intel(R) Celeron(R) CPU 2.53GHz
Memory: 254MB RAM
Page File: 339MB used, 285MB available
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
Card name: Intel(R) 82865G Graphics Controller
Manufacturer: Intel Corporation
Chip type: Intel(R) 82865G Graphics Controller
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2572&SUBSYS_01D51028&REV_02
Display Memory: 96.0 MB
Current Mode: 1024 x 768 (32 bit) (85Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4299 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 4/5/2005 21:38:44, 38014 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 4/5/2005 21:46:28, 830684 bytes
Device Identifier: {D7B78E66-6632-11CF-5363-DF21A3C2CB35}
Vendor ID: 0x8086
Device ID: 0x2572
SubSys ID: 0x01D51028
Revision ID: 0x0002
Revision ID: 0x0002
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run