Author Topic: Same Problem Game Crashing  (Read 270 times)

Offline RedOne2

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Same Problem Game Crashing
« on: August 20, 2006, 10:41:58 PM »
I'm having that same problem right now, I've been playing for months now maybe a little over a year now, never no problems... But for some reason now when I try to play, I'll open the game, click online arenas and I get a white screen, then it crashes and kicks me out bat to desktop with a report window open, I thought well maybe it's just the online arenas, so I tried offline practice, and the same thing, I tried running a 8 player game same thing... So finally I said the hell with it, deleted AH all together, and re downloaded again, installed it, and gave it a try again, and what do you know, the same white screen, then back to desktop with report window open again.... What's going on?


Time of this report: 8/20/2006, 23:26:45
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
System Manufacturer: Dell Computer Corporation
System Model: Dell DE051                  
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A00
Processor: Intel(R) Celeron(R) CPU 2.53GHz
Memory: 254MB RAM
Page File: 339MB used, 285MB available
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
Card name: Intel(R) 82865G Graphics Controller
Manufacturer: Intel Corporation
Chip type: Intel(R) 82865G Graphics Controller
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2572&SUBSYS_01D51028&REV_02
Display Memory: 96.0 MB
Current Mode: 1024 x 768 (32 bit) (85Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4299 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 4/5/2005 21:38:44, 38014 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 4/5/2005 21:46:28, 830684 bytes
Device Identifier: {D7B78E66-6632-11CF-5363-DF21A3C2CB35}
Vendor ID: 0x8086
Device ID: 0x2572
SubSys ID: 0x01D51028
Revision ID: 0x0002
Revision ID: 0x0002
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run:mad: :mad:

Offline Skuzzy

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Same Problem Game Crashing
« Reply #1 on: August 21, 2006, 06:36:43 AM »
RedOne, set the "Maximum Texture Size", the the "Video Settings" of the game, to either 128 or 256 and try it.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline RedOne2

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Same Problem Game Crashing
« Reply #2 on: August 21, 2006, 07:19:43 AM »
Sweeeeeet! Thanxz Skuzzy that worked... Appreciate it.....