Of course, of course! I got side-tracked for a bit.
I'd like to see some early craft for better scenarios. However the way AH damage works the 7mm/30cal guns don't do jack. That's a fact. AH would require a damage model re-working from the ground up (which in fact I can promise will never happen -- too much time and effort required) before that is fixed.
Without a better damage model they'll be utterly useless IMO. For example we have -- what? -- 2000 rounds of 7mm on the Val, with 2 forward guns. This plane has about the same performance as any of the early war biplanes, if you leave the bombload off. It's also got a rear gun, something most biplanes don't boast. And yet it's never used as a fighter. Why? It's not the speed. It's not the weak performance. It's the guns. You literally have to use up 1500 of those rounds on one plane (and hit 80% of said rounds!) before you get a kill.
In a plane like the Gladiator, it would have 4 .303 guns but less ammo per gun (300 rounds? Less I think), you'd only get into one fight, and even if you land every last bullet you have you'll most likely have to run for home with no kill and now no way to fight back.
I'm jaded about it. On the one hand I'd love the early war planes, but with the way Ah is set up I just can't see them ever "working".