Author Topic: winter map  (Read 1737 times)

Offline Bogie603rd

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winter map
« Reply #15 on: September 11, 2006, 09:43:02 AM »
Quote
Originally posted by captkaos
I wish we had a winter map, I know it might not be practical, but if you are going to wish, wish big.

I don't know why you guys don't poke your head into the TE forums every once in a while:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=179454&highlight=Winter
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Offline Reynolds

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winter map
« Reply #16 on: September 11, 2006, 01:05:46 PM »
Hey, I know every single one of us would be willing to wait on a 6 meg. download, just to have a game in the snow!

Offline Bogie603rd

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« Reply #17 on: September 11, 2006, 02:04:42 PM »
You don't understand what a hassle it is to try to make terrains. The guy (USRanger) who made that terrain I linked took at least 1 month to make it. To make an MA map or even SEA map using snow tiles would take at least 3 months to check, re-check, and confirm the terrain works.
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Offline JB88

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winter map
« Reply #18 on: September 12, 2006, 02:30:43 AM »
hassle schmassle.

i am suprized by the consistancy of your ney-saying bogie.   i would be interested to read your wishes...i hope that you have some of your own...i hope also that you might see some of them come true.

if it's manpower that's the problem...well...there's some hella-fine talent in this outfit and i'm pretty darn sure that a green light would be all that it would take to get that fish swimmin faster than a GI to a british skirt.

it seems to me that the immersion factor has played itself heavilly into flight characteristics...which are GREAT!  but who would'nt love to see that genius balanced with an immersion value worthy of it's true simulation power.


a winter map please.
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Offline Reynolds

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« Reply #19 on: September 12, 2006, 04:59:30 AM »
Quote
Originally posted by JB88

i'm pretty darn sure that a green light would be all that it would take to get that fish swimmin faster than a GI to a british skirt.
 


THAT is going in my sig. ! :D

Offline Bogie603rd

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« Reply #20 on: September 12, 2006, 11:39:34 AM »
JB88, my only wish is that the "AFK" option does something. Hitech himself said, "Good Idea Bogie" when I suggested it do something more than just change your name to red. And here's a winter map:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=179454&highlight=Winter
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Offline USRanger

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winter map
« Reply #21 on: September 12, 2006, 03:36:26 PM »
I'll have the winter map that Bogie is talking about(see pics thru his link) on Friday on my new website.  It's a small 64 x 64map, but you can see what I have.  I'm currently working on a much larger winter map using a variety of new snow textures.  Til then, plz enjoy the smaller one, downloadable in the Terrain Editor forum on Friday
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Offline Bogie603rd

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« Reply #22 on: September 12, 2006, 03:43:59 PM »
Thanks for the update ranger.:aok
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Offline JB88

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winter map
« Reply #23 on: September 12, 2006, 11:10:33 PM »
Quote
Originally posted by Bogie603rd
here's a winter map:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=179454&highlight=Winter


i know, i have seen it.  thank you.  

so is that an MA map then?
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Offline Bogie603rd

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« Reply #24 on: September 13, 2006, 10:11:40 AM »
You heard earlier that unless HTC allows it, MA maps will NEVER have snow tiles. Right now they do not allow custom objects, which means no custom tiles. That means no snow in the MA unless HTC changes some things. I don't blame them for it, because if there's a sudden code change some of these MA maps would become "obsolete".
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Offline SkyChimp03

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winter map
« Reply #25 on: September 13, 2006, 10:48:45 AM »
It took me over a month and a half to make my snow terrain w/ all textures


And it would not be used for ma so i deleted it lol.:furious

Offline Dux

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winter map
« Reply #26 on: September 13, 2006, 07:29:34 PM »
When I modified the textures for Rhine2, it only took a few hours total, so it's not a terribly difficult thing to do. It is not a matter of creating new tiles... just replacing the textures of existing tiles. The >6 meg download size is not something HTC wants to get into... either is swapping out the cache file every time you switch arenas.

Thanks for the feedback on Rhine2, though. :)
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Offline JB88

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« Reply #27 on: September 13, 2006, 11:48:58 PM »
a winter map, like all of the others would best be bundled first with the initial download...if not, it would be available in advance from the website.

with the initial size of the game as a comparison, 6 megs is hardly something to be concerned about is it?
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Offline Reynolds

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« Reply #28 on: September 14, 2006, 05:28:19 AM »
Quote
Originally posted by JB88
a winter map, like all of the others would best be bundled first with the initial download...if not, it would be available in advance from the website.

with the initial size of the game as a comparison, 6 megs is hardly something to be concerned about is it?


How big IS the game anyway? Mine varies daily between 700GB and 700KB.

Offline Panzzer

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winter map
« Reply #29 on: September 14, 2006, 06:10:04 AM »
Hard to believe you'll get AHII to fit on 700kB. Or to take 700GB. My AHII-folder takes a bit over 1.5GB but that's with hi-res textures, films, screenshots etc.

From the downloads page:

Current Version : 2.08 Patch 3
Last Updated : June 19, 2006
Size : 76.06MB
Download Aces High II

That's just the game without skins, hi-res textures and terrains. Adding a winter map to that might not increase the size too much, but I still doubt it would be done. Oh well, maybe with these new arenas we'll see different maps.
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